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Leader: Aku [Aku#8207]
Officer: Kaori Mate [Talkatoo#4879]
Hours: 12pm-12am EST
Home Block : b29
We are best described a small group of mid-core players who play to enjoy the game and to seek improvement in both mechanical skill and knowledge.
What should you expect from us?
Members of Astra strive for constant improvement in both mechanical skill and game knowledge. Our officers have a wide diversity of knowledge about every aspect of the game (minmaxing, affixing, classes, rotations, etc) and are more than willing to help each other and new players along their own path to glory.
What is expected from you and other members?
Due to the nature of improvement and learning of game mechanics, especially with NGS around the corner, we will have differing viewpoints in discussions for affixing, mechanics, strategy, etc. We do not expect everyone in the alliance to play well or even above average 100% of the time, but we also do expect our members to be able to accept criticism and to not get complacent with noticeably bad play decisions. Our members are willing to devote their free time to helping you improve and encourage all inquiries in your pursuit of glory. We understand that some people do not know any better or develop skill slower than others, but we will do our best to point you in the right direction.
Do not perpetuate drama. We are not here to make enemies or to go out of our way to out someone or another alliance. In the event you do have a problem with another alliance member or officer, bring it up with another officer or the officer themselves.
While we may pride ourselves in our reputation, everyone in the alliance should acknowledge that if you've done something, someone has probably done it better than you. We are not here to inflate any players' ego, and looking down on people who are still learning or willing to learn will not be tolerated.
I will say the 253: Pull Out Camera 2 is a lame bonus item. You literally whip out a selfie stick. I’m never using this. Can’t complain over something free but ugh.
This was originally a 15 scratch bonus for a scratch that was most likely inaccessible to PC players due to time of release and Microsoft store shennanigans. I personally would have loved this emote, but it's not worth spending 180$ USD in AC just to get it, nor is there any other way around it because it is not tradable.
Guess I'll be the one to bring up that the scratch bonuses from those old scratches are up to 90 draws. It's 90 draws (180 USD in AC) to get the camera 2 emote when it was previously a 15 scratch bonus.
As much as the scratch is a means to make old items potentially be available without paying excessive meseta, I feel like this is a massive price gouge for those that want items that are exclusive to a period where PC players had no access to the game. And yes, Career line was available for a week on PC launch, but it was also plagued with microsoft store issues that most players couldn't even play until an alternate means was available.
ier today around 1AM PST went to play PVP all of a sudden on volcano map the enitre opposing team died over and over realsing it was to a single player named KATHERINE in a rappy suit multiple players stopped playing cause of this and stayed in lobby trying to figure out how to get them out and ban them for this the PLAYER ID of this hacker is 11179768.
Honestly, the only true fire way to know this is for the reportee to have the actual report form which includes the player tag/ID on the sheet.
This is the sort of thing that can get out of control easily because player names are shared and we might as well be mass reporting the wrong person with the witch hunt. Not having any GM/official response adds to the frustration.
As someone mentioned, it seems that they gave us the un-buffed version when it was released in EP3. Our characters are currently tuned for Ep4+ with having access to NT Nem/slave weapons and circuray, so Profound Darkness gets clapped quite easily. It's even weaker than our previous UQs as far as values are concerned. The loot tables are probably back to what it was before its buff too (meaning no NT 13*s but don't quote me on that)
It seems that we've gotten the pre-buffed Profound Darkness in relation to the average player power. IE: We have access to NT Nemesis/Slave weapons, originally made available around Ep4, and the Urgent quest we've gotten right now is the version that was released in Episode 3. It's tuned to be much, much weaker than the UQs that are already in the game.
Having played on PSO2 on JPN a few years back, one of the details I liked was how dynamic the boss themes can be depending on the situation (Vol Dragon burrowing, Boss staggers, etc). However, I immediately noticed that the music at times do not transition properly, if not abruptly interrupt each other noticably.
Zeshiraider for example, has different pitches and tempo to the music when it's laying down, staggered on it's back, or spinning. All of this is absent on the NA verison and instead just repeats the same theme from the beginning
This is also the case for Vol Dragon, and possibly other bosses.