@HarmlessSyan said in Expert matchmaking,when?:
@Riesz people really over estimating Phaleg especially now with better gear and higher level. The story bonus quest Phaleg has about 3 million HP both first and second phase so about 6 mil HP total. The Phaleg in the extreme quest only have 1.5 mil hp for either phases so effectively only half of what is in the story. Plus in the extreme, healing is not nerfed though healing using resta or manual -mate will make you fail the stage order. You can use life leech to get around it and I don't think hunter automate trigger the stage order failure either.
Giving the HP into perspective, I'm currently challenging the new solo ultimate quest for EP6, even at depth level 1 - the boss has 66 million HP. I'm in the 80s and the boss's HP is approaching 200 million and you only have 15 minutes to burn it down.
I was actually talking about when the requirement used to be fighting that bonus fight with her at the end of EP4. Anyway though I'm definitely much better with a team so I can't really agree to soloing something like one of the hardest extreme quests being an accurate measure as to whether I should be allowed to do Expert matching or not. I can survive stuff, but usually the fact of how long I have to do so and the fact that in those quests you're the only target in a fairly small room is the issue.
Which ok the room isn't super huge but yet it still is bigger in the Urgent Quests for example. And again there's 7-11 other people depending on the quest, so I wouldn't have to worry about a boss attacking only me in any quest where Expert matching could even be used. Expert matching requirements are definitely tougher than what you actually would need to employ in quests with multiple other people.
I wish they would make a unique quest specifically designed to test the skills we actually need for expert matching. Like maybe some series of timed trials with teams of four that eventually join together with the rest of the 12 players, but if you die in that quest it immediately kicks you out completely from the quest (or if your team doesn't complete your objectives in time, it does so for your whole team, and adjusts the difficulty for the remaining players appropriately so they can still complete the rest).
Or heck they could also make multiple categories of special requirements for matchmaking. Having an intermediate matching in addition to expert so people can play with players that at least aren't complete leeches.