@zaffy2005 said in Ranger, Tips & Tricks.:
(...) and near as I can tell prevents me from firing another shot until it's done doing whatever it's going to do so I don't see how "spam" can in any way be applied to this ability. But maybe I misread something.
You'll need to dive roll during the firing animation to spam Cosmos Breaker. Here's a video that highlights some of Cosmos Breaker's strengths: https://www.youtube.com/watch?v=0x8GcmyIaEU
But yeah, Launcher's clunkiness is a demerit, which is why you should stay away from enemies and make full use of your projectiles. You'll need to learn how to abuse Super Armor on Launcher's PAs to fend off threats, or kite/double dive roll away from them.
@xX-Shimus-Xx said in Ranger, Tips & Tricks.:
I always felt the launcher was OP DPS, and I've never switched that viewpoint. I tried rifle with rounds, and it still felt honestly quite short.
To say that Launcher is OP DPS is misleading without context; you should do a damage test comparison on Training Dummy Rockbear with Elder Rifle (or Yasminokov 9V/Astral Riser with Enchanted Rounds) spamming only Impact Slider, vs Shooting Drive Cosmos Breaker spam.
Keep in mind that current NA content isn't balanced with 13* weapons in mind, and thus Rifle&Launcher usage will be highly skewered than current endgame in JP.
Not to say that you shouldn't play what you want, but suggesting others to follow personal playstyles without explaining pros & cons of doing so is questionable.