Lyssa did, yes.
Converse with fellow players
In quests that drop stat IIIs, you should always break the parts of "big bosses" (e.g. expedition) for more unit drops. 3s+ Attack IIIs are good money and so are 5s+ expedition boss souls. (The souls that are used with Eastern to make "__ Di Soul.")
AQ is an easy source of stat IIIs and Facility is the most played one, which also has a 100% chance for Gal Gryphon to spawn from an uncommon Nyau code at the end of area1. If properly broken, I can usually expect 1M-3M from this boss because he can drop a ton of units and has a higher chance for 4s, 5s and 6s than most bosses.
As an example, here's the current values of Attack IIIs on Ship1:
4s Might III : 700k
5s Might III : 3.1M
6s Might III : 5.2M
4s Precision III : 400k
5s Precision III : 1.3M
6s Precision III : 2.5M
4s Casting III : 200k
5s Casting III : 900k
6s Casting III : 2.1M
Unfortunately, most random people don't bother to break parts in AQ-- they just straight up speed kill it rather than spending a measly 10 seconds to break it's wings, legs and horns. One of the reasons why people stay poor on this game.
If the "Meseta trigger" stays as you want it, everything is going to become way more expensive in no time due to mass inflation. Idk if you even saw, but the value of items already started spiking within the few days this method became more known.
Yes affixing is expensive, but most of the cost involves buying fodders and capsules from other players, thus a majority of the meseta is moving to another player rather than being deleted.
The current Meseta sinks in the game are not strong enough to handle something like mass elder trigger farming. Especially when it's prone to being botted.
I don't think it's duping, but more likely to be CC fraud on AC scratch.
I noticed that after a day or 2, those item stacks will move to a different PN# account for a similar price. I think that means SEGA is at least starting to go after these accounts and it's spooked them enough to do mass xfers very often.
And for the argument that these PN# accounts are just "merchants"... well, there's not enough big undercuts on these more recent scratches to accumulate this kind of stock (at least not Ship1). These accounts also undercut by 1M-1.5M every time they get undercutted which is a pretty big dent in profit. So yeah, they are not merchants.
One more thing, check their cards lol. Blank, very recent ID#, no alliance and gibberish character name with random letters/numbers.
Definitely couldn't have found this out with a google search. Bait thread is bait.
about an hour ago
yeah, probably another Michelle alt.
Here we go again...
didn't want to deal with being auto retried if host was [...] prick to get that last retry.
If this is referring to retrying unlimited UQ "too soon", people seriously need to learn how to loot quicker. For example, in ToT, I can loot everything in like 2 secs and already be loading into the ship despite the fact I'm on a toaster from 2010. I also loot Granz pile while people are fighting whatever spawned after it, which takes only 1 sec to quickly grab the unit drops because I'm not an idiot to run back for it like a lot people are.
Now, in-game I'm way too kind to randoms. I actually wait... and wait... and wait for slow looters and I'm honestly getting tired of it because this is costing an extra run or 2. I've had randoms take almost 20 secs to loot the end of ToT. Seriously. And some even leave after 1 run after being so kind to wait on them. Wtf was the point of partying up for UQ like this if you aren't gonna stay for more than 1 run?
Anyway, one thing I noticed on global server is that westerners just love to take their sweet time and expect others to wait for them. They do not prepare beforehand for the UQ and take ages to come down from the ship to party up (because of that, some WILL leave while the countdown is about to finish because they couldn't party up) and they don't bother store items/clear inventory during the quest. So they get stuck with full inventory while trying to loot the end of the next run and expect everybody else to wait on them, potentially costing us a run.
If you wanna "git good" and stop being a slow westerner, here's some tips:
Before the clock hits :00 and the UQ becomes available to accept, you should start any quest and sit in the transport ship. Get your drink, restock, and clean your inventory in here while waiting. This way, you skip a pretty slow loading screen (from busy lobby to ship) and you can just rush down to the planet to quickly party up.
During the UQ, you need to make sure you have the space to quickly loot the crystal at the end. You can manage your inventory during waiting periods or running to the next spawn. For example: In ToT, I manage my inventory during the turret part. If you take care of your inventory, 50 space limit should work np for quests like this.
If everybody did this, we wouldn't be waiting ages at the start to make sure people get partied up for their placebo RDR boost and we wouldn't have to wait for people to loot at the end. Seriously. We didn't have this issue with JP players. We CAN do better than this.