Entirely glad the NA player base has absolutely no bearing over the aesthetic of this game.
Converse with fellow players
Far too many items on the Shining ticket. It is confusing and makes me wary to pay into this one.
There's a ton cosmetic content to go through on the road to version parity, so I entirely understand why this would be done. That said if you wish to do this maybe make ones like these into Gold AC tickets that give multiple items for a bit more AC, could be a fun RNG thing.
These are in every online game with an economy that can possibly apply. Simply banning them has no effect.
Usually what is required is a small task force to sniff out the sources and exchanges being made and remove the currency from the game and punish those buying into it. It's more difficult to punish the sellers directly these days as a lot of it is just obtained from hacking other accounts. I am unsure of that situation in PSO2.
@LapisWave Konasuba is likely one of the most sensible ones, given the high popularity it has in the west. RE;Zero is another that you can probably expect. I hope for the Madoka ticket eventually (Homura outfit for RA / GU...!) myself, but it'll likely be a later one if it occurs, lil bit more niche in recent years.
I don't want to be rude but honestly I don't understand the point of the thread, to be honest. It isn't the first event, it's just the first crossover and they picked one of the most well known licenses across borders. OP doesn't even seem to dislike the ticket, just didn't want it to be first? That seems like such an oddball thing to worry about.
And on the issue of advertising nostalgia? If that was how they wanted to bring me in, they failed miserably. I came here for nostalgia, yes, but was instead bombarded by anime, collabs and American flags. None of which existed in the original PSO. Heck, I don't even know what the default lobby music is yet....
Honestly, Phantasy Star has always been otaku content, part of its original charm were anime/manga style cut ins and storytelling. It was basically the more otaku version of Dragon Quest whereas Final Fantasy went a little more Western. The original PSO was honestly the most muted one, due to being heavily rushed and even it was full of maid robots and cute girls.
I think more of your issues probably lie with the age of the game. You're exposed to a thematic explosion of a great many years of content and events all at once.
Also, I just want to say to the GM fellow who reads all this: Thanks. I know you can probably only do and even convey so much, but you're reading, you're making your presence known and I just really appreciate that, which can be rare in this hobby lately. Thank you!
Ehh.... I don't mind if people are pristine as long as they've taken some heart and put care into themselves. NA weapon paths are grossly overpowered and I don't think they need some mandate.
But what I also don't want to see are some of these people who come in and half idle while wielding total garbage. I just wish some people had a little more shame or SOME semblance of a personal filter. Difficult to avoid, though, doubly so in a F2P title.
Idol is kinda cute and fits within the purview of the game. Superstar is overly localized.
Still, I'd just leave it as Etoile, personally. Should never mess much with names. While the localization was clearly a bit rushed and has a few logistics problems I think it has ultimately been fairly good in its choices when viewed in a vaccum...barring Katana Braver PAs, which should have followed what FFXIV did with JP to EN Samurai weaponskill naming conventions: left them as is.
The aged execution is off, but I like the way leveling in the VHAQs work. I just wish it wasn't, yknow, launcher focused. What I do like is leveling through pure non-stop gameplay, and by having a system (PSE) that rewards quick and effective play and provides some tension. In a way it reminded me of FFXI and the old EXP Chain system way back in the day, not as good, but that's life.
FFXIV is a very good game, heavily to its Heavensward and beyond campaign making up for all of the missteps of post-XI Final Fantasy storytelling but its leveling can be tedious due to the extreme wait times and WoW-itis doing damage to its system design and combat.
Anything that ducks the WoW-itis and doesn't force me to solo quest repeat or wait in long queues to run an eventless dungeon earns a gold star.
@Ranmaru That's sort of a surprising reaction! Having the original JP voice track is a given these days in almost anything.
I was personally taken back at the dub existing considering Sega's modern otaku focus, the content of this game and the logistics of its age and release.
I sort of imagine it was a Microsoft request foremost, but it is probably a good path to take considering I still feel like the release of this is to begin a worldwide path for PSO3. Sega has been doing a reasonable job of making up for earlier transgressions in recent years.
@Mattwo7 Really isn't hard to assume when people are pathologically doing it. This is an extremely awful attitude, as well.
Character voices are pretty limited. A small handful of battle emotes. I don't think it'd matter if you mixed them, personally.
Ultimately I do not care how the problem is solved as long as I get my Japanese voices, though. I have several actors I like on those tickets and a lot of the PSO2 JP voice cast is high end talent.
You can make it dual language, make it dual language and custom character/voice for the English dub based on ease of recording, make it JP only and play a random English voice for the English track, etc. Just get it done, please.