It feels like it's more of a territory feud against Microsoft and see how much Nintendo is willing to pay for them to ease a bit on the contract.
Converse with fellow players
Hello, I would like help with an issue. To use the Lightweave Klauz Rod + 35 I need 950 tec pwr (Current Value: 931) My phantom is already lvl 100 and with mag 200 Dex did I do something wrong in the build or is there something that can give me the 19 points for the 950?
Funny thing is, you can achieve 950+ Tec with lv100, a 200 Dex mag and no class stat boosts on lv75 for any race which are not part of the
These hacks existed forever even in JP PSO2, don't think SEGA care or even can fix it since combat is so heavily client side. At most they ban the offending account, but according to your video, it's just a throw away PN account anyways.
Imagine the combat if it wasn't as client sided as it is though :3
I believe making this type of game have a lot of server sided ticks like in other games, making it laggy is why I'd rather play an offline game alone and multiplayer features when I'm a bit bored (Like in Monster Hunter) rather than raging for the crappy combat.
Luckily I haven't seen hackers on my ship on PS2, but I'm still salty to the RMT spammer bots.
I guess in the end, you gotta choose the integrity of the gameplay or the security of it... Which is kinda sad.
So, I found something interesting on the Extreme Quest: Risk Realm
I do the solo version but I believe this also works on the 4man as well, on the Visiphone website there are enemies and enhanced enemies and I had no idea how to get consistent Fodrus mobs as an enemy.
Then I went to the JP wiki and they are translated as [Success] and [Fail] so I tested succeeding or failing requirements on every stage, and depending on what you do the enemy might change or become easier.
Basically what I ended up doing is just failing everything except the 2nd stage requirement, so I get a Fodrus on the 3rd stage. Every other stage is not needed unless you want more drops.
I believe the Ultimate Quest might have a better drop chance, but at least this is another way to consistently fight that boss.
Good luck guys~
@BloodyKyona The trick on dodging phaleg is usually not reacting at the right time. But instead, you have to predict or count when she will attack. If you are trying to dodge based on reaction, you gotta be really good, but if you are counting and predicting it like a dance it gets a lot easier since she has the same pattern and timing.
It's kinda like the game of pressing the start of a clock and pressing the stop button after 60 seconds of not watching trying to get as close to the 0 milisecond countdown on a perfect 1 min xD
Maybe I'm too old school but, Phaleg has the same patterns every time.
You just gotta memorize it like in old school games.
But I guess it's not necessary unless you were playing with a 300HP Fi with constant overload and get 1 shot if you get hit xD