My alpha reactors... My daily 49k meseta.... Noooooooooooooooooooooooooooooooooooo
Converse with fellow players
Lurked the forums since the PC release. I'm still lurking, unless I have something I really want to say or I think is otherwise important to post.
I also think they should stop making caseals into humans.
What about a case where it was against the rules, but the punishment was changed? The recent bans given out have been anything from warnings to permabans. It has not been made clear yet what in particular determines the severity of a ban, be it what rule was broken or how many times. But what we do know is that up until now moderator action has (rather infamously) been almost entirely just 3-day chat bans. I don't think it is entirely unreasonable to assume that at least a few people have been punished more severely than they would have if they were caught when they actually broke the rules.
Should a player be hit with a ban more severe than 3 days for something they did that was only punished with a 3 day ban at the time they did it if the punishment was updated even way after the broke the rule?
Also, I do not think OP is making the argument that people shouldn't be punished for breaking rules in the past (although personally I think there should be some leniency for minor cases that are well in the past, of course assuming they weren't repeated). The issue is that it appears that the mods are actively searching for any rule a player may have broken, at any time, when their account is flagged. This presents the obvious issue that different people interpret toxicity and harassment differently, especially between alliances and friends, and that a GM may or may not just ctrl+f your chatlog and go "wow, that was a mean thing to say" when it may have just been banter between friends - when that wasn't even what you were reported for (for a reason). Of course, this is not the only bannable offense (and as some people argue, not the only offense that is unfair to punish this way), and some things GMs may find this way do deserve to be acted upon, but the possibility and concern exists nonetheless.
It is significantly more likely that a number of mobs are going to be arranged in a general line in front of you (especially seeing as this can easily be manipulated) than the same number of mobs being arranged in a small clump. Even assuming the two scenarios were equally likely, they would still be valid gameplay alternatives as situations where a dodge counter is worse are still common. The mere existence of scenarios where the dodge counter is better than the weapon action counter does not prove that the weapon action counter isn't a viable alternative, it proves that it is. The WA could use a slight damage buff as is (even if the alternative of not taking the skills leaves you with a damage of literally zero in it's niche, the damage that it does deal is still a little lacking), but I don't think it should be performing close to how dodge counters do.
Except there is a reason to use weapon action's counter over dodge. Dodge counters do more damage, sure, but their range is pretty much the same as a normal attack, and many of the PAs extend reasonably far beyond that range. Weapon action counters do less damage, but have a good range to them thanks to the wave - and the wave seems to (?) be able to hit multiple enemies, which is good because it covers a decently large area for a counter.
Telling us at the last minute doesn't count as informing us about it.
It does, especially considering the lack of urgency on the matter. Also consider that in the context of the entire update we got - new cosmetics, items, a new class, a mountain of bugfixes, etc - symbol arts are the lowest priority, and it is not unreasonable that they could only have informed us last minute because the change happened last minute itself.
I am not going to continue to argue on something that is an issue of perspective, opinion, and interpretation. It's pointless.
And, just now, they effectively announced that it is no longer temporary. For SEGA to have lied they would have had to have made the initial announcement with the full intention of never unblocking area SAs and I highly doubt they did so. SEGA was as much in the dark as us as to how it would have ended up given how long ago the announcement happened.
Again: we have no idea when they decided to do this. It is very possible that the decision was made right before the update was finished and that your requests for more communication before now would have been literally impossible.