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However, I think the point Pendragon and I are getting at, is that more often than not on the forums, you generally tend to see a vocal minority - that is a handful of the same people - constantly complaining about the game, and how the developers can do no good..Even when they do good, or make good on promises, these people still complain.
I am waiting and have been waiting for an opportunity to sing SEGA's praises. I have friends who either couldn't get past being unable to install the game, or took one look at the payment model and noped out, and I've been biding my time for a sliver of improvement so I could finally say "Look! See that? SEGA's trying to make things right. It's worth trying again!"
I'm starting to get tired of waiting. I can only blindly support something for so long before I'm a fool.
Nice priorities, gotta keep people spending for SG, right?
A year of silence from the community and a year of feedback will have vastly different end products. I understand your sentiment; I've been a fan of PSO for the majority of my life and I can forgive a lot, but a year is a lot of time. Apologism has never improved anything, and being critical of a thing you like (I like it as well!) is not being critical of you. If you love the game as much as you do, you should be raising the voices of others who are discontent so they can share in the same joy that you have.
Just want to say we are here and reporting your feedback to the team. Thank you for continuing to share your thoughts on this matter, and others, and please continue doing so.
It's nice to hear that, but unless there's any form of transparency from "the team" saying "We hear you, here's why we consider our current monetization to be fair" or "here's what we're going to do going forward" this is little more more than lip service. I understand as a representative you don't have the ability to make these kinds of decisions and I appreciate how delicate these things are to approach, but I hope you also convey to them that silence is only harmful to the game's image right now.
So something that has come to my attention on the 40 pull ticket in our SG Scratch. The ticket is only valid for this SG scratch. The ticket in the JP version, while you do have to give up 40 items, lets you give up items from any SG scratch and can be saved for future SG scratches. This means, you can pool up items over a number of different scratches and save the tickets for future scratches.
Why do you think they cut the banner time down from 6 to 2 months?
I usually buy enough AC to get a guaranteed item I want per banner, but I'm thinking this stops now. Reducing the methods of gaining SG was an odd move I had difficulty understanding, and between the fresh finds shop, mission pass, and material storage, it was already starting to spread itself thin. My strategy has been to be a little more picky with what I buy from the fresh finds shop, and that's been working out, but with the SG scratch I feel like they're just trying to bleed us dry. Cut the banner time from 6 months to 2 (and you know they're going to replace it with something else right away) and then charge 80 SG ($4, double the amount for an AC scratch) for items that can't be sold, traded, or given away? What am I supposed to do with 2 copies of the same outfit? Trade it into the SG swap shop with 6 other $4 items for a single color pass? That's not value, that's a middle finger.
On top of this, no new AC scratch means that the SG attainable outerwear/outfits market is further exhausted and prices are now skyrocketing for even the least desirable items. They managed to fuck over both free to play players and modest spenders at the same time. I've been considering buying AC for the other 9 character slots to farm SG, but this is crossing a line where I can't defend SEGA's decisions anymore. I feel like I'm no longer making a purchase but instead being fleeced. My wallet's closed until they wake up.