@Ryoga I'm not gonna argue on what form of progression is best... but the very system you have been complaining about has been a part of the franchise for much longer than you might think.
First off... indeed, PSO1 took the Offline / Online approach and is by all accounts an Action Online RPG. That said, not until PSO Blue Burst could the game receive updates, so any real updates came in the form of either new releases (version 1 to version 2 on Dreamcast) or entire new platforms (if you could take your save data from Dreamcast to Gamecube... you'd find a lot of the Dreamcast gear surpassed by the gear introduced in the Gamecube version). And then the release of Blue Burst, which also added the ability to patch the game, then saw entire new weapons added via patches.... Phantasy Star Universe was also skipped in your argument, which to my knowledge did in fact add entire new weapons over time which surpassed the older ones...
That said, assuming what was said is true... focusing on the franchise's roots while ignoring the direction the franchise went is not gonna do any good. While indeed PSO1 started out as an Online RPG, its been clear since the release of the PC version (Blue Burst) that Sega's become more interested in making the franchise be more online orientated and follow in the footsteps of the MMO genre while still maintaining PSO1's overall structure; what with the game getting frequent updates, storing characters server-side, the PC version specifically adding a 'guild' (Team) system, the direction Sega took with Phantasy Star Universe and so on.... PSO2 is the ultimate culmination of all these elements and while still choosing to market the game as an Action RPG... the design elements Sega has borrowed is by all accounts the kind of things you'll find in an MMO... complete with the vertical progression where as newer content releases, older content is made obsolete.
The only reason PSO1 feels like its got horizontal progression is cause the only true way to update the game... was to get it on whatever new platform Sega chooses to release it on and private servers for Blue Burst just have all the content available from the getgo as opposed to released gradually as it was back in the day.
@YagyuChan said in Can we have more transparency in global pertaining what is next in updates or a road map at least?:
Attempt #2 at removing the dependence on the launcher updating the game (Steam Version btw might be happening with the Microsoft Store too but cannot verify this):
Prepare for a potentially long maintenance
Lets hope this one goes quite well... can anyone who (still) has the Windows 10 version or has the game on the Epic Game Store confirm if this is a Steam-only thing or if Sega decided to roll it out on all available platforms?
This does beg the question how the standalone NGS installation option which was available during the Beta will work now that the launcher isn't handling updates...