Looks like the metal wings from Fresh Finds afew days ago became very popular, very fast
Converse with fellow players
They should expand the auto-loot range at least and allow for more item types, also the rarity setting would be nice.
Besides that, there were times I didn't get full rewards when people reset a UQ before I get to the ranking windows, so those rewards are lost (Score, meseta, Dark-Blast Exp, and collections).
At least when I have party lead, I let everyone else grab their loot and rewards while I resupply on the gateship, then ask if people are ready for another round.
Thanks for the warning, I can do more tests, and set up a backup plan to make sure the end result is 100%, but at least what I plan to use for the S1 will be useful, weather I have 6 or 7 augments at the end since its a 0.5% power boost per augment.
Besides, like I said earlier, I still have a ways to go on collecting materials, and one of them is currently not available yet (the Void Erebite Fragment)
Part if the build is an upslot with the factors, and I did some more research and found a way to get S-Grades 1, 2, and 3 along with the four augment factors, and I have the Augmentaion Aids for this already (I think I got them from one of the scratch cards or quest/title reward).
The new plan is:
It will take me 6 steps or less depending on what one of the weapons has to start with, not including setting up the fodder weapons.
This will still take a while to hunt down the factors, but since I still need to get all the items needed for the Trailblazer series, it should work out in the end.
No issues with transferring your symbol arts and saved character looks, there are tutorials in importing/exporting those files.
I'm planing the Trailblazer series Ranger weapons myself, the information here is going to help a lot while I farm the supplies I need to make all the weapons I need for the build and hunting down the Augment Factors and S-Grades I will use in the final result.
The fun thing three of the planed augments will have the ranged power reach 100 (Precision VI RNG Pwr +45, Mastery IV All +20, and Astral Soul All +35/HP +35/PP +5), the Spirit one will allow my Steady Shot and Photonic Laser last longer.
Getting more than 5 augments will be very risky since trying to keep the once listed may fail even if I have enough slots for extras.
Plus the Trailblazer weapons can use S-Grades 1, 2, and 3, I may have to add them before the factors to see if the whole build would work.
I'm planing on going for the Trailblazer set of weapons for a Ranger, I already have the Detonation Fuge, Detonation Slaughter, and Allure Cryos at +35 each, would it be more beneficial to upgrade them to the final stage or farm for the Augment Factors?
The augment factors I plan to hunt down are:
Testing things out with an augment simulator I can affix all 5 of these in a single pass and only requiring one +40% Augmentation Aid for each weapon, while having four junk augments on all of the items (Both for target and fodder).
I made a list of what weapons have most of the augments I'm looking into and where to find them by researching PSO2 databases.
I also open to ideas on changing the shopping list if there are better combinations or easier to obtain materials.
The Thanks Giving UQ has a rare 13 star drop that has all-class weapons of all types, so you can mix and match as needed to level up classes you don't run much.