I will admit. While I still don't understand the difference between a Free Player and a Premium Player's MAG. That form that it ultimately took is worth!
I played PSO on the Dreamcast to a great personal glory. Then followed it to the Game Cube. But never got near my previous character glory. While I've played a little bit of this and that digitally since. Nothing to such a extensive degree for myself. My majorative choice of game time is anything Pencil and Dice based. Pathfinder V1, ModernD20, and any and all manner of Homebrew games.
It is extremely exciting and I'm so happy to have PSO2 NA now. It like I've almost literally been waiting 20yrs for this time! ;0 ;~)!
What I've also been up to in this great interim is both having become a responsible tax paying adult. And proudly advancing social/charity gaming in my city's local greater area gaming community. Most proudly having served as a Tori's Angel for the Extra Life Gaming Charity supporting the Childrens Miracle Network of Hospitals for the last 12yrs and counting.
Awesome sig by the way.
For Crafting Requests from people who aren't your Friends, you do have to set it to allow anyone to enter. What you can do is manually create a window of time when you have Crafting Requests open, and just switch your Quarters over to the Mini-room during that period.
Ohhhh.. ...I was curious about that. At first I didn't fully understand about "Moving Rooms." Thought of if more as the 1st Floor vs 2nd Floor so to speak.
But if I like you said go through the effort of moving rooms to the Mini-Room or "the one not my normal one", switch the access perms to anyone, and exit the game. Then people would be able to find me for what I offered and only go to that "version" of the quarters?
I have been taking that ye olde fresh dive into Crafting and LOVING the ever living crap out of it. Even going as far as to make a little dinky but sincere symbol art etc. in anticipation of "making my way." But then I realized I have my Personal Quarters set to Friends only. And I would rather not change that.
Am I simply out of luck in that if I want to be able to do Player Craft Requests? Or is there a setting I haven't seen yet mayhaps..?! It is only a game. But I really like the idea of keeping my PQ (Player Quarters) private or limited to Friends at the most.
@LapisWave Oh, I'm well aware of that issue.
Would it be fair to say good luck more on obtaining a 15* Knuckles vs. being able to equip..?! ;0 ;~)
Oh man.. ..I was thinking the other day about being able to use Knuckles AND Jetboots at the same time!! ;0 ;~) ..OP (Over Powered) I know but damn that would be cool. Plus to really make it the whammo-bammo (literally and figuratively) ideally it would be 6 buttons (3 for each weapon type) for the full simultaneous mayhem. Or at least a button that quick swap insta-fast vs. going horizontal and vertical etc. with the d-pad to get to the other from the other.
Otherwise its a "meh!" for me... ;0 ;~)
Am I the only one who doesn't see a problem with conceptually two females twice my age creaming over me..?! ;0 ;~)
Hells to the Yus!!
p.s. And thank you for using the word creaming as a sexual function reference. Haven't heard that since the late 80s.
I hope that's a place holder, I wouldn't mind a bit more players per instance. Kind of bizarre to have much larger and expansive zones but decrease the player count to 8.
Thats definitely under the category of "Things that make you go hmm.." for me as well. I mean guess on the one hand if the content/difficulties are adjusted accordingly it can work. But in the spirit of my friends "More dice more fun." slogan for some of his guiding DM'ing and Pencil and Dice game making principles. More players more fun..?!? Ngl.. ..not a PUG person myself. But sure like knowing I have 11 other peeps with me for "the big stuff."
Aw man. Like wouldn't it be wild as all get out e.g. to be able to go from say the Forest to the Tundra w/o having to first go through the lobby swap/turn in quests/orders?!?! ;0 ;~)
That kind of navigational mechanic enhancement would be worth alone.