@Superluuuu3619 Another huge problem is that for urgent quests, especially the mining bases, forces can be a huge liability for damage. Other classes are moving quickly through the level dismantling midbosses and mobs while it takes you almost 10 seconds to get off one spell. I am utterly surprised how this poor mechanic has lasted all of these years. Cheers
This makes me laugh when I remember the old days when techs didn't have a max range and the Forces would spawncamp entire waves from the center of the map.