So does mouse wheel not allow for zooming in/out? That makes Quartz Dragon's AOE that kills most people outright that much worse if you can't see the boss's wings for the tell.
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So does mouse wheel not allow for zooming in/out? That makes Quartz Dragon's AOE that kills most people outright that much worse if you can't see the boss's wings for the tell.
Going off of other MMOs, I'd expect this kind of content in line with when our local version catches up with where it was originally implemented. So if something like crafting got added post Episode 3, I wouldn't expect it until the episode where it originally got added.
Well, I've been buying multiples, but mostly for SG. Still, since units are where the particles live, hopefully Sega's working that code.
Ah, a la the Glamour Chest in XIV. That'd be nice considering how many outfits I'm starting to build up with just two characters.
Darn.... I kinda figured that was the point of those since they peak stat-wise so early. Maybe NA players adding to that could get Sega to take notice. I like the particle effects, but I need to be able to take more than one hit, too.
One last thing before the thread gets locked, is there a means to project the back effects from the EX Cube shop?
Got it, thank you. I was expecting that option under Customize.
Is there any means of hiding units/transforming them into Sub units cosmetically? There's some some stuff that looks great, and then there's stuff like the Varder gear that's just huge blocks slapped onto your character. Subs don't show, but I doubt they'll give me the same stats that top tier stuff do, and only weapons seem to have form changes that I could find.
If it's an accuracy thing maybe you need to be a bit closer with the MG's? AR's seem to be able to hit anything if it's tagged as hittable, but the MG's are supposed to be a lot more limited in range.
For PA's it depends on what you're going for. Standard workhorse Art is Steady Shooting. Dispersion Round is good for clearing out mobs close quarters as well as dealing heavy damage to weak spots when you don't have time to charge up Satellite Cannon, and probably Satellite Cannon gives you the most up front damage but leaves you animation locked and can't follow a boss, making it a little overly situational.