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Please, SEGA, add the item descriptions. And thanks for some of the recent spelling corrections, though there still are some. For example, the menu option to abandon a quest is still incorrectly called "Quests Abandoned" rather than "Abandon Quest".
I agree that we need more boost weeks, especially since we're rushing through content, but we also need Soul Receptor Units, Gift Receptor, and a bunch of other receptors that we're missing in either Weapon, Unit, or both, and the ones that we currently do have seem to take much longer to earn that the ones in JP since they have PSO2 es, and I think some Soul Receptors can drop in the main game. Over the course of Ep 6 JP had 11 boost weeks, most of which were 15%, except the last one was 18%. Also, with all the other campaigns last week, I never got around to utilizing that 0 Meseta cost, so I could really use more of those, especially now, when there are less campaigns going on.
JP Boost Weeks: https://pso2.swiki.jp/index.php?特殊能力追加#bonus
I agree, but also allow Exp Eggs to stack. And speaking of stacking, also allow Outfits, Weapon Camos, Disks, and Keys to stack.
I agree, and to further expand on that, they should add a feature that allows making any Unit into a Unit Camo, or Weapon into a Weapon Camo. Yes, they already have the Weapon Transmutation process, but that's permanently stuck to that one weapon, so it's not ideal.
I bought the first Ragol pack, and I agree that the 2nd should be cheaper, since I don't feel that 1 "ARKS Badge: Black" isn't worth the $15 value of the 30 Day Premium Set that it replaced. Though, in my opinion, everything is overpriced in this game, and it should all be cheaper.
I think it would be best if all weapon camos were changed to work with all weapon types. Also, allow the same weapon camos to stack while in storage, and allow equipping different weapon camos per weapon.