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GoldBird8956276

@GoldBird8956276

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Latest posts made by GoldBird8956276

Ex-cube Exchange: Grinder Adjustments

Would it be possible to do some modifications to make exchanging ex-cubes for grinders to be more convenient?

At the moment, you can only exchange up to 33 ex-cubes for 990 grinders. Then a player would be forced to hop back into their inventory to manually put it into their material storage or what not and repeat this over and over again. This is simply just not time-efficient and could be improved on...

Can this limit be raised to be more efficient tosave more time or can there be some sort of other solution/alternative to this?

posted in In-game Suggestions •
SG Cosmetic Items on NGS Face/Body Type

Could there be some consideration to maybe at least make the cosmetics/items that players have gotten from sg scratches such as the various makeup/outfits/etc from the recent Versus Annihilation & etc to work on NGS Face/Body Type?

Iirc it was already stated officially that PSO2 makeup/outfits and all that will not be compatible/usable with NGS Face/Body type prob due to the sheer amount of manpower/work that would be needed to get all those outfits/wears/makeup/etc to be converted. I totally understand that and don't mind this.

However, please reconsider at least perhaps doing this for the SG items that players have gotten over the past scratches and make them compatible with NGS Face/Body Type. Players typically had to slowly either accumulate SG over time from the free giveaways from events/campaigns or or earn them from rankings to save up to scratch SG tickets. So, it would just be nice if at least the SG cosmetics (outfits/makeup/etc) would be able to function on NGS Face/Body Type.

If it isn't possible, then welp at least it was the thought that counts xD

posted in In-game Suggestions •
Adjustment to Mother UQ

There is a huge noticeable difference between the amount of units that drop if a comparison is made between mother to yamato or deus.

Everybody receives tons of units whether its 1 slot to 4 slots that have either yamato factor or deus factor during those respective UQ, but for some reason this doesn't seem to be the case with mother where units with mother factor become especially rare. Also, each UQ whether it's Yamato, Mother or Deus had their own time to shine in the UQ rotation, but even with the same time there is a huge difference between units that drop with factors.

Ex:

  • In 2 weeks time of Yamato in UQ rotation, a player can get units from 1s-4s with... -50+ yamato factors

  • In 2 weeks time of Deus in UQ rotation, a player can get units from 1s-4s with... 50+ deus factor

  • In 2 weeks time of Mother in UQ rotation, a player can get units from 1s-4s with... -10+ mother factor

Can there be some sort of balance/buff to mother when she makes her comeback into UQ rotation where she drops more units that have a higher chance of having mother factor?

Last thing is that there is to much demand for units with mother factors, but there isn't enough supply for everybody to buy so...

posted in In-game Suggestions •
Release of upgrade for PD unit ( Invelm and etc) to Austere ( Ofzende and etc)

Players can now upgrade units via a certain npc, but it is limited to only the ray units and units that drop from Deus.

Why hasn't the upgrade for PD been made available when upgrades to ray and Deus are?

This may add some value to the old PD trigger that is selling in the fresh find shops, too. Otherwise people don't really have a reason to spend sg to purchase it.

posted in In-game Suggestions •
RE: Verification/Counter Measure for Raffle - BOTS

Ohh good to know! Thanks for the information.

posted in In-game Suggestions •
RE: Please, PLEASE give us a revival of the mission passes 1-5.

+1 to the idea of adding old items or a section in mission badge exchange shop that has relevant items regarding to each season

posted in In-game Suggestions •
Verification/Counter Measure for Raffle - BOTS

As there are only 300 winners out of 1,000,000 ARKS, there is some concern among actual players in the fleet discord where some of the winners would actually be going to BOT accounts.

Has the PSO2 staff team also consider this or overlooked this?

Then again the possibility of being one of the 300 winners out of a million is pretty low, but who knows how many of the 1,000,000 ARKS are actually bots.

posted in In-game Suggestions •
RE: Please, PLEASE give us a revival of the mission passes 1-5.

It's unfortunate, but they can't make everybody happy. If they were to do this, then this would make the players who had access to MP1-5 feel it's a waste for a revival and demand for something new instead of something old.

Just hope for the items to appear in the fresh find shop, but most of the items that were offered through mission pass was mediocre look wise and you can find better options for your phashion from player shop mix matching.

posted in In-game Suggestions •
RE: Profound Darkness Issue - Why does NA/EN/GL PSO2 withold relevant Urgent Quests?

The current urgent quests are relevant if you look at it from a different perspective.

Dark Falz ( EXP ONLY) : Offers decent exp with just a triboost 100% (Maybe 200k a run on XH where each run is 1:30 - 2:00 max )

  • Level cap was recently raised to 80
  • Suppose influx of new players from steam platform
  • Basically just an exp event for new players/ players who aren't on as much as you

Luther ( EXP + DROPS ) : Offers decent exp with just a triboost 100% + almost guarantee 10*+ drop her run

  • same reasons as listed above

On another note...

  1. The chances of players even getting a PD unit are extremely unlikely and they will only get one when they don't expect to get one so don't bother farming in hopes for one
  2. They have updated PD to a new version iirc the PD run that dropped on 8/4 was different than previous PD
posted in In-game Suggestions •
Remove "A Blackened Kingdom" UQ entirely from the game OR buff it

Imo, this is one of the worse urgent quests that can occur whether its scheduled or unscheduled.

The only thing relevant is the chance of getting a Saiki unit drop, but based on how much rng frowns upon a majority of players, it turns this UQ into a waste of time and a waste of a slot where any other UQ could occur.

  • You can't really farm ex-cubes here
  • The exp is bad to mediocre
  • Players can prob farm for a saiki unit drop faster in expeditions and rushing it than praying to getting one from this UQ

Either just make it so this UQ will never occur again or actually make this UQ more enticing whether its...

  • boosting chances of getting saiki unit
  • more chances of 10* dropping
  • more exp
  • etc
posted in In-game Suggestions •