I think it was a stretch that they 'had' to change Diggah's name or even the Slave series name to Raven. Guess dealing with PR has more priority over other issues in the game, eh?
Converse with fellow players
Why are you even looking in here? Surely you have something better to do with your free time. Learn to knit, read a book, develop a super virus... lots of things would probably do better than reading what I wrote here.
It's kinda necessary if you play a female character. If you aren't into in game fashion or play male I guess you can get by.
That's probably it right there. Most of the fashion I like so far I acquired while playing base PSO2 for the last year. The current stuff available in NGS just isn't my cup of tea.
Maybe if they release more cosmetics that are sci fi, or along the lines of classic Phantasy Star, that might get my attention. But yeah, out of 4 characters, only 2 use the new models. The lack of CAST parts left my CAST in the old model for the variety I acquired from the mission passes, and the bulk of what I like that exists for cosmetics is mostly in the base game leaves another in the old model. The other two I'm using to check out new cosmetics for NGS as they catch my eye.
I'll just let my meseta build up until I see something of interest.
I see no reason to cuck free to play players so harshly, the game must be terrible without shop access.
I've played NGS completely free since its release, no way to sell things in shop and I feel I've been doing fine. Game play is still fine without shop access.
I do agree that access to the shop to sell things would be nice. I'd rather try to find a player that wants those 4* weapons & units I keep getting that I don't need instead of just using them as fodder for enhancing my alts' weapons.
Is it necessary? No, not really. Would it be a nice gesture to the playerbase? Yes, I believe it would be.
oh, and if you want to see someone that is harsher on their free players than Sega, go check Star Wars: The Old Republic. Limitations on how much currency they can hold, XP is nerfed, and a lot of other ones that do affect actual gameplay. I was a pretty good game, but all the penalties for not paying while I try the game did not sit well with me at all.
Your personal opinion is a valid opinion. It's not one I agree with, but that doesn't invalidate your opinion.
My opinion is that the item is only worth what players are willing to pay for it. If no one wants to buy your item for 500k, it's most definitely NOT worth 500k.
Your opinion perceives that Sega is hinting all scratch items should be at least 500k, in my opinion that's a move by a company trying to entice more players to spend real crash for these items because of a perceived, artificial value being pushed by the developer, even if the playerbase has decided said item is not worth 500k.
Just because I say this rock I hold in my hand is worth a million dollars, it's only truly worth that much if someone is willing to pay that price.
Think I’m clear on this, the asking prices to these Ac are like 1billion to about 5Billion. Which is just ridiculous.
I'd say blame the folks that are listing them at that price, as well as blame the folks that are willing to pay that kind of meseta. If they weren't selling for that kind of price, it would most likely drop. The downsides of a completely open and user controlled market is we can set the prices we believe our items are worth when we try to sell it.
I think what he was getting at it was the first absurd dlc that people were willing to just throw money at without regards to actually thinking and when the game industry saw just how gullible and foolishly people were willing to part with money with very little convincing, it just took off. now we have seasons passes and $20 skins and games shipping with 25% of content with the rest to be sold to you later as MXT because they know you'll pay for it.
Reasons like this I have typically been supporting smaller developer companies or indie projects. Getting stuff like Dead Cells, Grim Dawn, Hades... Get a lot of bang for your buck with those studios so far, unlike ActiBlizz, EA, or a few select others. Sega is probably the largest studio I got a game from in a couple of years now. Don't feel quite as predatory as EA has been, or that company that made League of Legends. At least those smaller studios don't hold anything back to try to package later simply because they know they can get away with it.
Ah, TES: oblivion horse armor, right? I wonder what went through the head of people who bought that.
Probably the same thing that goes through the heads of anyone that spends money on cosmetics in games. Something along the line of "Daaaamn! My ride looks slick!"
Edit: just looked it up, nes games were $40 and n64 were $50. You just flat out lied.
Ehhh... I don't think he lied about the prices, since it depends on where you live. I live in Canada, and I remember NES games going for $60-$80 around here. I've seen Genesis games and PC games go for $100 back in the early 90's, depending on the game.
I guess I could thank whales. If it wasn't their (to me) excessive spending in PSO2 it might not have made it over here and I'd not be playing NGS.
Blizzard can sell their game to China all they want. After Diablo Immortal and Blitzchung incidents, not touching Blizzard anymore.
Don't forget Warcraft 3 Reforged fiasco (if you're not familiar with it, Google will give far more information than I'm willing to type), Diablo III having gear coming out looking like something out of WoW, the blatant power creep that wrecked D3. Let's not get into the dilution of classes in WoW, stripping of key abilities just to give something similar back the next expansion, their push towards PvP and raiding to finish key parts of the story...
I've uninstalled nearly all Blizzard games from all my systems save Diablo 1 and 2, which I still play periodically. I don't know what Blizzard is now, but it's not the Blizzard I remember. It's just a puppet for Activision now.
Also, I don't think the D2 Resurrected will steal a lot of players from this game, and if it does it won't for long. The endgame in D2 is similar to that in NGS currently: Kill monsters for loot, then travel to another specific location to kill monsters for loot. If people are having issues with that as the endgame here, they'll have it as an issue there as well.