Hmm... Maybe I should check the badge shops, it's been a while since I looked at those units. I'm currently using Brissa +10 for all three units. The badge shop ones are better?
Converse with fellow players
I see. So it's not mandatory to do. So I can work at it at my pace and still join in the Ultimate Quests and Extreme UQ and not worry about making the group fail.
Character in question is a 79/75 Hu/Su, Fury Wire Lance build with Alternate Wired Lance and Enhance Crit Chance rings. Currently I have a Nemesis Lance +35 with Might III, Stam III and Cast III (currently trying to replace these) with 11* units all enhanced to +10 and Extension level 8, 5, 5. Units all have Might II, Stam II. Going for lots of health, hopefully lots of defence and damage. Units are still a work in progress, but currently focusing on augmenting my Nemesis Lance as I feel I will have this weapon for a long time yet.
With this kind of build, I seem to do pretty good in Ultimate Quests and rarely get taken down. So I can continue augmenting at a pace I find acceptable and not feel like I am being carried is what I'm understanding from the replies so far. That is good to know. Perhaps I'll start joining those difficulties more often.
Perhaps I should clarify. The bulk of my play is pretty casual. Running expeditions, doing some mining/fishing, goofing off with my family or friends. It's only recently I've been trying out Ultimate Quests and hoping to get into the Extreme Difficulty Urgent Quests. I plan to do some augmentation, but I read about people aiming for like 6-8 augments and I don't want to go for that kind of grind, but I don't want to feel like I have to be carried if I do go into those difficulties.
So if I try to augment say 4 augments, maybe 5, that might not be the hardest to get augments would that still work (like Might IV instead of Noble Might or whatever the high end stuff is), or would I be a huge liability to the group?
I've only had the game for a little over 1 month and have just gotten my first character to 79/75. I have enhanced my units and weapons, as well as starting to do the Unit Extension on my units as well. I am now starting to look at augmentation to get the stats I want on my gear. This appears to be a very daunting task to say the least, but how necessary is trying to push your units up into 4+ different augments and digging around trying to find the augmentation factors that you truly want?
I have been running Ultimate Quests when I have the time, and would soon be taking a stab at Extremely Difficulty in those and on Urgent Quests. Is ensuring you have thoroughly augmented your gear truly necessary, or is it something I can take my time to properly learn while playing in the highest difficulty?
You can pretty much earn them for just playing the game, no hassle involved and no cost in cash to you. I wouldn't even call the mission pass grinding, the target "Tier missions" are basically things you'd accomplish just playing the game.
So yes, in that sense, they are free and relatively easy to acquire for very little effort beyond actually playing the game. The hardest one for me to do is the 5 urgent quests, due to the times I'm on rarely coincide with the time the urgent events are occurring.
You can even get the gold pass without paying cash, just build up your star gems that can be acquired by simply playing the game and/or going through story mode, PvP mode and random SG giveaway events. None of those cost you anything than time spent you're playing the game anyways.
I don't see the game as much of a cash grab myself so far. Nothing feels mandatory for cash payments in order to play the game at all.
So far I paid a grand total of about $14, 7 for another character, and about that much for some AC to try my luck on 2 AC scratches. In both of those cases it was not mandatory at all. I tend to see cash grab games more like ones that limit things unless you pay, like how Star Wars old Republic treats the free players by penalizing Exp/ credit gains and a lot of other things unless you pay the monthly fee.
@Redex I think it's mostly because online PvP focused games tend to draw out the toxic and trollish far more than a PvE mode.
I change my subclass based on what I am doing.
I use Summoner for that unconditional damage bonus, extra HP & damage resists as well as the utility. Typically this is used if I'm running Ultimate Quests or too lazy to swap my subclass. Lots of fun when I feel like going dedicated Wired Lance attacks.
Working up Fighter for the damage bonuses and the 'my life as low as I can to deal as much damage as I can' style of game play. I used to use this style in the ARPG Sacred and it was a lot of fun to walk that line!
I use Force because for anything else since I love having access to all the utility and fire based techniques. It's not the most efficient, but to me it's the most fun!