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Flaoc

Flaoc

@Flaoc

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Latest posts made by Flaoc

RE: Hero is a disappointment

@SalutexMO said in Hero is a disappointment:

@Flaoc said in Hero is a disappointment:

oh forgot to mention one thing.. you literally cannot dodge absolutely everything all the time. if you get hit and lose boost oh well its not the end of the world.. just keep going and counter things to get boost whoopdee doo.. when so much shit is happening at once thats what you have to do. its completely fine and totally normal. even the absolute best hr players cant dodge perfectly all the time.. ruins interval in rondo is a great example because the falz hands are absolutely BULLSHIT. that is all

And this is why its poorly designed because the core aspect of hero's design does not bold well with pso2's chaotic nature. That's one of the points I've been trying to convey to all of you for quite some time now. Thx

Also, having to switch weapons constantly especially utilizing three with multiple PAs on each is faulty game design because controller literally cannot do this part efficiently due to how long the animation is before the actual switching occurs. I've seen plenty of hero players simply to opt for manual, instantaneous switching because it actually makes the class feel like it has some fluidity which controller literally can not do. Not to mention, having to make three weapons all on par with one another because you'll be gimping yourself if you switch to a weaker weapon but you'll also be gimping yourself if you don't switch at all.

It's bad design.

soooo basically you chose to completely ignore everything i said and continue on with the same bullshit you were spouting earlier? fantastic. funny how you use my videos and then complain about controller as well and fail to realize guess what? im a controller user myself. do everyone a favor and stop talking because you clearly have no idea what you are talking about. the only bad design here is you yourself. good day.

posted in General Discussion •
RE: Hero is a disappointment

oh forgot to mention one thing.. you literally cannot dodge absolutely everything all the time. if you get hit and lose boost oh well its not the end of the world.. just keep going and counter things to get boost whoopdee doo.. when so much shit is happening at once thats what you have to do. its completely fine and totally normal. even the absolute best hr players cant dodge perfectly all the time.. ruins interval in rondo is a great example because the falz hands are absolutely BULLSHIT. that is all

posted in General Discussion •
RE: Hero is a disappointment

TC making me come out of hiding just to put him in his place.. hi yes the real floac here. clearly instead of putting in the effort to learn the class you would rather just whine over and over about the same redundant thing when people try to prove you wrong with facts and videos.. a lot of them being mine (though a lot of them are also old). 1. yes you have to get used to using all 3 weapons and its not stupid that you have to but you also are not constantly swapping them.. you dont need hero time constantly unless its a raid boss solo. for general mobbing sword is mostly what you will be using.. sometimes final storm with tmg but thats more of an endless thing (a cancer luck based rng garbage quest anyway since at some point it stops being skill and becomes luck for high score) and htf is generally not gonna be used on mobs. talis builds gear well and its dots can be laid down and swapped to a different weapon and they will scale with the atk of the weapon you swapped to including whats on your units. racer edge and talis counter is also solid dps and talis counter has solid range and gear build. (im using jp terms cause im jp only) tmg can build gear and do good dps with moment trick jump cancels on bosses and its counter brand new star is the strongest counter hr has at about 2.8k dps. regular counter can build gear as well if needed.
sword is the primary weapon used to mob and boss and multi boss.. granted bns counter will win on hyper aggressive bosses (not dragon.. or fellwyrm as you call him.. he has ranged resist on legs.. and bns will miss the head) mobbing is brightness end x2 3rd normal bossing is vapor x2 3rd normal or rising slash +1 held slash release to slam x2 3rd normal depending on situation (rising is stronger) with all this said im sure the tc will just ignore this and complain as usual because he is unwilling to practice the class and thats fine. this class is not for everyone. so shut up and stop complaining and go find a different class because a lot of people including myself enjoy this class. if you dont then just git gud. that is all

posted in General Discussion •