@John-Paul-RAGE just like you getting triggered by my use of epidemic and my post.
Converse with fellow players
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What I find funny is that in a free to play game where real money is spent on these items, and meseta is sold at a defined rate. People think that items sold have no actual value. And as far as female items costing more it's just supply and demand. Blame RNG if you don't like it. As for undercutting, if it sells at a higher price and people drop it lower by 75% they're straight up idiots, but idiocy is a huge epedimic in America and around the world. It's been for awhile now, and they're breeding like dogs so it's just going to get worse.
anyway, I agree whole-heatedly I've missed exp in lots of situations from being dead when a boss dies.
isn't there already a return to campship death timer? I could be wrong. I suppose that's not the main issue here though and a little off-topic
ah I read that wrong sorry.
This is a good idea. The problem is urgent quests happen so fast that it would be hard to decide on a fair time to kick people back to the camp ship.
I've had to wait awhile at the keyboard for a rez. For fear that if I go back to the camp ship I'll miss the kill as well. Then it just compounds from there. The longer you wait the more you're inclined to keep waiting.
So, I guess I'm just saying you can also miss exp by going back to the camp ship for fear of not getting rezzed after a certain amount of time. If you lower the rez timer too much.
@Taimara-Syn I remember following that discussion thread. I checked it about once a day for almost 2years.
I also realize that this is a completely different situation. If 2months from now there are no tweets or forum posts and haven't been for a month or so. Then I'll be on your side.
I don't think that will happen though.
As long as this doesn't cause issues with the feature in general it would be a nice qol feature. To speed things up.
You have to remember the community people are not always privvy to the information you want to know either. Complaining to them and or mocking their efforts to at least keep in contact and communicate with us doesn't help. I thank you for your work admins.
I remember the huge errors and login issues during the ff14 open beta. And the crapfest that created on the forums.
You say that beta's should have bugs, but realistically no one really expects them to. People always complain about the game not running properly. Or not being able to login.
I see A LOT of suggestions here (some good, some bad), but a majority of them are asking the developers to change the core mechanics of the game.
Please remember this game is simply a port from pc to Xbox and the game has been out for almost 8 years. Asking to change how the battle system works, changing how cosmetics work, or adding game modes is most likely impossible right now since any big changes would need to be implemented in the JP servers first.
Suggestions should be focused on QOL fixes and any technical issues with the XB1 port such as text, UI issues, and server issues.
@MEGAF1UX in the first thread of the forum which you probably have not read it says not to discourage or deny someone's suggestions as impossible or for reasons such as Sega can't do it. Which is what they're doing. They're also not suggesting anything to do with the improvement of the game, but rather discouraging others from doing so.
The difference is this thread is against the rules. There is a separate bug report function in the support section also.
@admin Can we get this pointless thread locked, moved or deleted, please?
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