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Cakewalk

Cakewalk

@Cakewalk

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Latest posts made by Cakewalk

RE: VR UQ woes

@Milk said in VR UQ woes:

I only play with japanese audio too so I don’t know what line to listen for, I just try to look for visual clues but it would be nice to know what line it was.

I cannot speak Japanese so correct me if I am wrong. When I hear Amani (JP voice) I activate phantom time then use finisher, and it works every time, and the time window is quite wide, you have 3+ sec to respond to it.

posted in General Discussion •
RE: Error 667

Edit: rebooting fixed the problem.

Wow, got this error message too. (Using Epics store).

Feels really bad because I told my team to wait for me...

posted in General Discussion •
RE: I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.

@fabioffxi said in I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.:

People with Sigma Launchers or unaffixed,non S

This is way too true ...

@Ranmaru said in I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.:

@YagyuChan said in I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.:

@fabioffxi said in I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.:

@YagyuChan Expert Matching has been a thing in JP for years, and works very well.

If you join non expert on JP you see what we are Force to see in UH everyday. People with Sigma Launchers or unaffixed,non SSA,non Grinded 15* (fine about no affix but get your SSA) no Unit rings and at Times, +0 Units. Expert Matching separate them from who wants to enjoy the game. Is not An exclusive club, is a different tier of matching,kinda like tiers in LoL. Splits the audience? Who cares. Learn the rope, Play and Rank to expert matching. Otherwise, chili, play casual and enjoy regular.

I have played without Expert Matching in JP and experienced none of the issues that you mentioned here. Also Global is different than JP so forcing such a requirement on people shouldn’t be done as it looks like an exclusive club that forces you to do 2 solo challenges to get access to it or suffer as you claim people do now. For some people this is impossible and should never be enforced.

Simply because you haven't experienced it doesn't mean the overall problem isn't there. The requirements aren't forced on those that don't want to play in expert lobbies. There is no such thing as impossible. It can be done, it just depends on the mental will a person has. If they don't have the will, they probably don't care enough to join an expert lobby anyway. Finally, there would be no suffering for those that are in non-expert lobbies. Saying people would suffer is a stretch. What would actually happen is they'd notice it would take actual effort to succeed, and / or it would take longer. That's it.

Well he is a guild leader, so I doubt he will attend a lot of MPAs to begin with, even if there's a leecher, that player would prefer leech in pubs than leech in clan, that's just how things go.

posted in General Discussion •
RE: Expert matchmaking,when?

@Ryoga said in Expert matchmaking,when?:

@Cakewalk said in Expert matchmaking,when?:

Your logic is "because expert matching system is a system that can be cheesed, thus it is bad and useless", isn't it?

I was specifically talking about the "gear requirements" some people brought up here...

Gear requirement is only one of the factors to pass the expert matchmaking trails, people with more skills can make up with weaker gears at certain extent.

As long as you can get the job done fast enough, it does not matter how you do it, and that's why in JP you need to get S rank in certain quests (where time is a factor) in order to be qualified.

I have to agree in NA, the bar should be set lower, but it is still something that could actually benefit pubs more instead of hurting them. People with good gears are already in small groups, and usually the ones with good gears got picked, which actually end up hurting players with not as good gears yet with pro skills, since it is way easier to right click on a player and tell whether that player has good gear or not, than hunt for a skill player in a MPA.

Also for different tiers of expert match makings, I actually agree on that idea. Since expert match-making is already an opt-in system, and the leader decides whether to use it or not, I don't see a problem there.

posted in General Discussion •
RE: Expert matchmaking,when?

@Ryoga said in Expert matchmaking,when?:

@Cakewalk said in Expert matchmaking,when?:

@Ryoga said in Expert matchmaking,when?:

@Cakewalk said in Expert matchmaking,when?:

Even the worst 15* weapon is far better than a Nox+2. Even a god tier Nox+35 rod cannot have attack power more than 1500, while the default, cheapest rod you could get from collection folder has an attack power of 2500+.

Having better options available doesn't mean that people are end up using them, one could get a +0 Anacates Himmel from the badge exchanges to meet "the requirements" and then still proceed do use their "Sigma Launcher".

@Cakewalk said in Expert matchmaking,when?:

I don't mind them setting the bar very low, low enough to cover 95% or even more of the player base. However, having a low standard is still better having no standard at all.

I'm not against you guys wanting to set a minimum standard for the gear one should have but like I said that wouldn't change the overall picture as much as some people here seem to hope. Increasing your def by "≈5-10%" is better than not to increase your def by "≈5-10%" but you would need way more than just "≈5-10%" to really make a difference here and sadly the game doesn't offer any meaningful defensive utility on endgame units either.

Letting them to cheese the system still make them put into some effort, it is better than having no requirements at all.

Will expert matching solve all the problems? Of course not. But you cannot say a system is bad or useless because it does not work 100% of the times.

What's your point here? You're just echoing parts of what I said in the post you quoted and I never said that putting up some minimum gear requirements would be a "bad" thing.

Your logic is "because expert matching system is a system that can be cheesed, thus it is bad and useless", isn't it?

However, in order to be qualified, you need to get certain titles, which requires you to have a combination on certain skill plus equipment, mix and match. People going to harder contents with nox or sigma are very likely to fail those quests in the first place, so I do not understand your logic.

posted in General Discussion •
RE: Expert matchmaking,when?

@Ryoga said in Expert matchmaking,when?:

@Cakewalk said in Expert matchmaking,when?:

Even the worst 15* weapon is far better than a Nox+2. Even a god tier Nox+35 rod cannot have attack power more than 1500, while the default, cheapest rod you could get from collection folder has an attack power of 2500+.

Having better options available doesn't mean that people are end up using them, one could get a +0 Anacates Himmel from the badge exchanges to meet "the requirements" and then still proceed do use their "Sigma Launcher".

@Cakewalk said in Expert matchmaking,when?:

I don't mind them setting the bar very low, low enough to cover 95% or even more of the player base. However, having a low standard is still better having no standard at all.

I'm not against you guys wanting to set a minimum standard for the gear one should have but like I said that wouldn't change the overall picture as much as some people here seem to hope. Increasing your def by "≈5-10%" is better than not to increase your def by "≈5-10%" but you would need way more than just "≈5-10%" to really make a difference here and sadly the game doesn't offer any meaningful defensive utility on endgame units either.

Letting them to cheese the system still make them put into some effort, it is better than having no requirements at all.

Will expert matching solve all the problems? Of course not. But you cannot say a system is bad or useless because it does not work 100% of the times.

posted in General Discussion •
RE: Expert matchmaking,when?

@Ryoga said in Expert matchmaking,when?:

@_Flux_ said in Expert matchmaking,when?:

I'm not sure I see how. Under my proposed setup, if they have like, a Sigma, in their palette, the gear requirement system should stop them from going in. And then their palettes are locked for the duration.

Not really, you just proposed a system where anyone would be fine as long as they bring "at least a 13 star weapon". You didn't say anything about players not being able to join if they have a low rarity weapon on their plate (which, like I said would lead to other issues). The plates being locked after you join a quest wouldn't do anything here. A player could just buy a cheap 13* gunblade, put it on the last slot of their plate and then continue to use whatever.

@_Flux_ said in Expert matchmaking,when?:

If we're not talking a newb, just someone who isn't that great at Ultra Hard, then that just isn't something that can be helped IMO.

And that's what I'm talking about, I don't think that the majority of players which constantly die in UH PuGs are new players. Nor do I think that gear requirements would impact those new players who are willing to learn as they would gravitate to those gear options anyway. Everyone else you would want to address with such a system would just take the cheapest path available which would be to buy cheap (usually unaffixed) Cleasis units and upgrade them to Schvelle meaning they would still be about as / only slightly less "undergeared" as they were before.

Even the worst 15* weapon is far better than a Nox+2. Even a god tier Nox+35 rod cannot have attack power more than 1500, while the default, cheapest rod you could get from collection folder has an attack power of 2500+.

I don't mind them setting the bar very low, low enough to cover 95% or even more of the player base. However, having a low standard is still better having no standard at all.

posted in General Discussion •
RE: Expert matchmaking,when?

@YagyuChan said in Expert matchmaking,when?:

@Cakewalk said in Expert matchmaking,when?:

Expert match making is actually going to benefit pub more instead of hurting them, and this is my logic:

Let's make things simple and divide players into four sub-categories:

pic.png

  • A Good gear, good skill
  • B Bad gear, good skill
  • C Bad gear, bad skill
  • D Good gear, bad skill

Current system actually benefit players from category A and D, due to the fact that you can continently right click and check equipment, while in contrast, it is difficult to pin-point who is doing well and who is doing bad in a MPA.

Expert match-making is actually going to help players falling in B category, or the ones doing well despite having average or even poor gears.

Will that make players in C category's life harder? Yes. But think about it, even if they actually care to do 5 recommended quests and some limited quests, those free weapons and units can easily bring them out of "bad gear" category. If they do not even care to even pay that little effort, why do they deserve to get carried in some more advanced contents in the first place?

You neglected E in this logic which is new players that will be placed into this C category by force which will make them play with said mentioned lazy players and suffering for it waiting for a handout or someone to set them on the correct path. If they got no Friends and NGS is officially out that could take a very long time. It would be a lot better if things stayed as they are since fracturing such a small playerbase is not the best path for Global and before the argument of we are suggesting use of a system already implemented into the game and SEGA won’t develop a new system while this is true PSO2 Global atm at best has 15-20k players currently playing which is not a lot of players. While people find my reasoning to fight a system being implemented silly and selfish I feel that there is a solution for all which is existing too and that is better moderation such as the GMs being active within the game and dealing with more reports than currently since it is their job to fight such a problem behaviour with the community helping through reports. (Get angry and insult me if you want but I am going to lay down the truth which is if they wanted this system implemented they would have done it already and before you say I can’t complete the requirements hence my complaints against it I have already beat it in the Japanese version and while I used to be supportive of such requirements I am not now after thinking about their impact) I feel NGS implements a great solution to this problem and is very flexible with it.

New players cannot join harder contents like divide or UH, so that is not the issue.

But I leveled my alts before (so that I can have multiple points rewards for divide), and even with very good gears and some game knowledge, it is a huge pain to level to Lv80+ to fully utilize the keys. I have tried to advertise this game to some of my friends I met from other MMOs, the biggest issue is not they got left alone, but rather, it is boring as hell to even reach lv80 so that they can actually start to enjoy the game, even with free gears.

posted in General Discussion •
RE: Expert matchmaking,when?

Expert match making is actually going to benefit pub more instead of hurting them, and this is my logic:

Let's make things simple and divide players into four sub-categories:

pic.png

  • A Good gear, good skill
  • B Bad gear, good skill
  • C Bad gear, bad skill
  • D Good gear, bad skill

Current system actually benefit players from category A and D, due to the fact that you can continently right click and check equipment, while in contrast, it is difficult to pin-point who is doing well and who is doing bad in a MPA.

Expert match-making is actually going to help players falling in B category, or the ones doing well despite having average or even poor gears.

Will that make players in C category's life harder? Yes. But think about it, even if they actually care to do 5 recommended quests and some limited quests, those free weapons and units can easily bring them out of "bad gear" category. If they do not even care to even pay that little effort, why do they deserve to get carried in some more advanced contents in the first place?

posted in General Discussion •
RE: I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.

@Ashe-Kinsilla said in I'm sick and tired of people "Waiting for NGS" and absolutely do nothing at all in PSO2.:

@VanillaLucia I honestly still don't believe you. You went for NUMEROUS to NOW AND THEN. In reality it's most likely once. Did you inspect every single person that you believe are using sigma launchers? What class they were using? Hell I have one of my rods skinned as a red rod just because ill see someone stop next to me to inspect me. You don't wish. You ARE exaggerating it. Unless what ever your ship is god awful. Ship 3 has been a pleasant experience for me playing with randoms from day one to now. Besides buster quests because buster quest in itself is pure garbage.

I like how you think I'm against expert matching because itll split up the community. I think i've said plenty of times I do most of my UQs and farming with like minded people in my alliance. That is expert matching for me. I know they can do what they need to do. I also havent seen global players make a scene out of someone not joining a party. Most of the time they'll post the +40% triboost SA and thats it. Your ship must be very very toxic. How nice of you to throw in a little slap to global players. I wonder if you add to the toxic environment.

You know what you do in that scenario? You report them all and leave. Like are you kidding me? Do you like abuse or something? Was it NUMEROUS abusive words? or NOW AND THEN abusive words? That last sentence does nothing to me when the whole topic i've said report them and move on.

@YagyuChan Yes I would love better and faster moderation. The only thing I liked from League of Legends was that people actually got in trouble for toxic behavior and it would let you know actions were taken when you reported someone like days after you reported them. I haven't played in years so I do not know if that is still the case.

I saw Nox + 2 last week in UH.

posted in General Discussion •