I've always been a fan of Luther and Apprentice forms.
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I've always been a fan of Luther and Apprentice forms.
@RainGnyu I wouldn't say I'm a pro player, and I wouldn't even say I'm near top 50 bouncers on my ship, though I am one of 2 bouncers in my alliance. Everyone in my alliance is either hero, braver, gunner, hunter or tech mains.
That said, I'm a 90/90 Bouncer/--, meaning all my classes are 90 and I tend to vacillate between them depending on need, want or purpose, even going as far as to tech, fighter, main and bouncer sub. The reason for this is because I love Jet-boots with a passion that can neither be defined nor rationalized. I have 3 sets of JBs I use under most circumstances, The Atlas, Xien no Souyoku, and the El Areo v2. I'm not a totally free player, but I haven't spent money on the game in a very long time, as I've become incredibly self-sufficient with my time in game, and with my FUN, SG, and Meseta. My biggest relevant purchase in game was filling my character slots. I know, it sounds like a lot, I get it CONSTANTLY from my alliance, though the irony, is that it takes me about half an hour (38 minutes) to do my crafting, arks mission dailies, and whatever mining or other things I need to accomplish to maintain. I average about 92-100m meseta a week by my "maintenance" tasks, and have never really needed for Meseta since I made a bunch of alts. I don't buy fashion ac scratchers anymore because I don't buy ac anymore.
All that said, my bouncer philosophy is simple:
The Floor is Lava.
You're harder to hit, and do more damage in the air; so why ever land? Abuse the weapon action of both JBs and soaring blades. Weapons and gear don't make a better player, they make a player more complacent.
@RainGnyu At one point, he'll be one of your best friends.
If the class is unrewarding for you, then you should reward yourself by not playing that class!
The successor classes don't give class boosts like the primary classes do, so you could straight up ignore them.
@Milk They spammed it because they knew people wanted Jupiter soaring blades.
@NotWhoUThink The fight is designed around the utilization of the Laconium Sword, which offers, basically a second HP bar, an extended dodge I-Frame, an invulnerable near-perfect guard, a homing PA, and a ranged attack.
To say that the rewards are "Terrible" is also kinda wrong, he drops Val series weapons, which are used to make Atlas series.
@GHNeko said in I love this game but I will never be as good as you at it.:
There are infact BiS weapons in PSO2, just not for all classes, and its not a permanent thing.
Yep, It's been out for almost 2 years now. The Serpen is exactly why I said " A weapon that is Generally good can be objectively bad for certain classes," though I should've specified "weapon series" instead. I kinda boiled out because I have to disillusion a lot of people who talk to me about gear and weapons because they learned something from a Youtuber, talking about how a piece of gear or series of gear that's "BIS."
@Milranduil There is no such thing as a general "Best in slot" in PSO2. A weapon that is Generally good can be objectively bad for certain classes. A fantastic example of this is Nemesis/Raven Jetboots versus Homura, Guren, or Xien, Jetboots for a bouncer using element stance. The Oath potentials, and SAF Phase Weak increase your overall damage by 7%-13% by simply attacking an enemies elemental weakness, and as a bouncer, changing your element is as easy as charging a tech. If that doesn't sound like a lot, it should, as roughly only 3% of your overall damage quote comes from your affixes if you spend time tuning your gear with damage modifiers.
Sorry weapon sellers.
@RainGnyu The best advice I can give you is to set a goal for yourself and stick with it. If your goal is to get great gear, you can accomplish this by grinding, crafting, or alting (or a combination of all 3). Finding what the best selling items are, or the most efficient means to make Meseta can mean the difference between being stagnant in game or gaining gear at times.
My tips are as follows:
Each account has 3 characters. Make all three characters on 1 ship, and level your two alts to a minimum of level 50. You do this so you can complete the weekly quests "Take orders make even more Meseta" and "enhance a weapon." These two weekly quests alone net you 1.6 mil per character. With a bit of harvesting on all the different planets you can earn an additional 600k via Yerkes, earning you a cool 2,205,000 per character, or 6,615,000 in total per week.
My next tip is to not ignore the daily crafting queue in your personal quarters. You can spend a few minutes per day and craft items for NPCs earning a small amount of meseta and items of high value on the player market (if you have premium or a shop pass). Higher ticket items include PA fragments for crafting PAs and techs, Iroback, and crystals.
Another tip is to not ignore your auxiliaries. They can gather items for your characters that can be turned in to complete weekly quests of no small value. An example of this is to get quests from Franca (the cook) and turn them in once your aux's have gathered the required materials to turn them in. This can net you special food items called "Miracle Rations" in bundles of 5 which can be used to complete the "use a booster or food" daily quest.
Don't be afraid to horde silver keys for more valuable times to use them. Expired silver and gold keys can be turned in at the swap shop, for shiny new gold keys at a turn around of 5 keys for 1 new one.
Excubes and Photon spheres. Remember to turn these in once you have an abundance to get items to sell on the market or to improve crafting, or your own gear and mag.
If you're going to spend money in the game, think of what would benefit you most first. Small amounts of burst income from scratchers is nice, but unlocking new meseta farming alts (at 20 characters that's 44,100,000), to permanent income and storage or auxiliaries to increase passive questing gains, is a more permanent and financially wise choice. If you're going to buy additional mags, try to make a mag that is appropriate for each style of class (bouncer, braver, and phantom primarily use dex mags. Fighter, and hunter use melee mags. Techter, Force use tech mags. Ranger and gunner use Range mags. Hero, Etoile, and Luster use any attack stat mag (dex doesn't count as an attack stat on your mag)).
Finally, Don't compare yourself to others and assume that you'll just be poor at it. There's a common adage for MMORPGS: It's not a sprint, it's a marathon.
The game is meant to be just that: A game.
Take your time, enjoy what you enjoy, and don't let anyone else tell you how to enjoy the game. Take time to learn the classes that interest you most and experiment with the class builds, because "good" players didn't become "good" at the game that they're playing by trying to keep up with the Joneses. At once point, another player will approach you and say something akin to "hey awesome gear! Where'd you get it!" and you'll have achieved Goat.
Have fun!