@LapisWave some game communities are more toxic than others. BDO for instance almost anyone will come into your rotation grief you for hours try get you killed by mobs (which if you don't know dying by mobs in BDO is bad thing you loss hours of hard earned work if one kills you its the last thing you want happening after you've been grinding for 5 hours.) an shit talk you endless until either you log off or they leave. An because there no rules as to what can be said in BDO beside the N word for some reason people will run around screaming death threats at each other. An like said this is because the game is designed to be a dull endless grind with unrewarding progression thus people find greifing and being toxic as content in that game.
A game is usually as toxic in way the system is made. In MS2 80% of the player base were elitist fucks that only wanted top tier classes with end game gear so they could slam through all their weekly in less than an hour. An brag about how quickly they could clear a dungeon. This was because dungeon were the only form of content in that game as well as the clear time leaderboard was the only thing anyone ever cared or talked about because there was nothing else to do in the game. An from what I hear FFXIV encourages people to clear dungeons as quickly and as fast as they can as well an it's GMs are ok with addons that let you see the dps output of other players thus the game is full of elitist fuck from what I hear.
Mean while ESO grouping for dungeon completely random (as long as your not already in party with 3 other people) cause how that game is designed is you literally press a button and your put in a dungeon que not knowing who you'll be parted with. An on top of that the game's GMs also ban users who have been know to show elitism behavior. So there systems in place that not only make it hard for elitist players to be picky about their party members but also if there reported for being an elitist fuck they've been know to receive bans for it.