@AiC-L The mechanics is just weird. As you said, Daityl's laser is multiple attacks but if you actually block it you could just stand in front of it even without countering it, unlike dodging that if you dodge it, you will still get hit regardless since you will land just beside the hitbox. To b honest its just dumb as of now since there are no quick double dodge mechanics in the game now. You could double dodge using sidestep + PA action but there is still a slight delay that would hit you if the attack has simultaneous consecutive attacks. They would probably introduce a new class skill that would increase the iframes for people to do consecutive dodges but for now its just dumb for me. Gunners should excel in close to mid range combats but the with the current WA mechanics, most gunners just stay outside and spam bullet rave till the enemy dies.
Nogleth's uppercut is only 2 attacks, 1 when he jumps and 1 when he lands. However there are times that you could still get hit by the same attack even after dodging which shouldn't suppose to happen since you already dodged that specific attack. Idk how SEGA implemented dodge in NGS but it doesn't reward you for doing perfect dodges for now.