@Lvost1990X said in Can we get confirmation on whether damage parsers would be OK or not?:
@Macmaxi said in Can we get confirmation on whether damage parsers would be OK or not?:
It falls under Third-Party program, everyone will tell you this, it has always been the same with these. Generally you wont be banned for it unless you get player reports, in a way PSO2 saves a damage log unencrypted in your profile folder already, but ACT writes is own logs for better compatibility with the application.
If a GM wants to ban you for it, let it be through player reports or otherwise, he can probably do that and nobody will stop / revert that, but realistically it's unlikely anything is ever going to happen to you if you never talk in chat about it.
That being said, there is the possibility that certain structures of the application have a sophisticated system for sniffing out parsers, how likely you think SEGA / Microsoft implemented something like that, i leave up to your judgement.
Ok but, what line states that in the ToS? Is it this one? Just for clarifying.
Attempt to access or search the Services or Collective Content or download Collective Content from the Services through the use of any engine, software, tool, agent, device or mechanism (including spiders, robots, crawlers, data mining tools or the like) other than the software and/or search agents provided by SEGA or other generally available third party web browsers;.?
Is this the right one that i would be directed to?
So as it is said in the ToS - "Collective Content" means, collectively, SEGA Content and User Content. "SEGA Content" means Content that SEGA makes available through the Services, including any Content licensed from a third party and Virtual Goods and Virtual Currency (defined below), but excluding User Content. "User Content" means Content that a User posts, uploads, publishes, submits or transmits to be made available through the Services.
As far as i see, since ACT writes its own logs and doesn't change anything or tamper with anything(as far as i know), it's not violating anything, therefore, it shouldn't be "Illegal". I just would like to know the actual truth and reasoning as to why parsers aren't allowed. And i don't want to hear the usual "It's used as harassment".
Also if we are going to use your logic of "It falls under 3rd party program" then people who are using the PSO2 Tweaker would be banned left and right, but they aren't.
Technically, PSO2 Tweaker is in the grey area. Companies aren't allowed to endorse 3rd party unofficial programs. Even though the parser seems harmless, companies have to take a stance against it. They aren't officially supported and if someone had malicious intentions with a particular program, Sega would be held liable if they OK'd it. That's why they don't say anything unless it becomes a clear problem. It really isn't about the parser itself.
Currently the PSO2 Tweaker is in the grey area, but I imagine that stance could possibly change in the future. The creators of the program should know that as well. It is not official and will never be official. Laws regulate it. It's great that the PSO2 tweaker team has good intentions and fixed many issues players were having, but if it were the case that some other team made an unofficial launcher and a ton of people downloaded it only to find out it hijacked your computer to mine bitcoins, that'd be an entirely different scenario. If Sega OK'd 3rd party programs and it just so happens you downloaded a malicious program, they could be held liable and sued. Also typically that companies don't normally allow users to mod their clients for online games. It's just common sense. They really don't have the time to cherry pick and evaluate every 3rd party program like a parser or launcher that users make. It's why the automatic stance is no regardless if the program is harmless or not.