It would be nice for the other alien races to be a part of ARKs after all of our adventuring on their planets, especially in NGS where it's 1000 years in the future which is more than enough to at least see a few out of several hundred of those species to be running around in ARKs, but I made a topic of that in the NGS forum. For now this is just a little fun speculation that I wanted to do for a while considering what would be the stat advantages or disadvantages for them like the rest of the alien races like our races. Basically minor stat boosts and debuffs in certain fields, but not enough to make that much of a huge difference besides min maxing stats. I totally forgot that gender also change the stats as well, but for now I'll just focus on the races themselves, starting with this game's mascot the Rappies.
Basically, just average like the humans but more inclined to have Range stat bonuses because of bird stuff and if I have to give them a disadvantage then it'll just be their defense because of how squishy they look and I think that'll be it for them.
Slightly above average Range attack boost.
Below average defense on everything.
Up next will be the first communicatable aliens you'll meet in the game, the Draconians or Sadeenians/Sil Deenians as this is the kind of suit that's available from their species. But their stats will be more based off of their culture and their other "cousins" in the game. Also there will be a bit of a bias since they are my favorite alien race in the game. I mean, space dragons, the concept sounds pretty cool all in its own. Anyway, I believe that their boost increases will be more focused on Melee and Tech stats and not on Range. Why? It's because of how they appear as enemies in the game and while they are able to shoot stuff, they're shooting them from staffs and anything that could be considered just range from them are the ones that can shoot beams from their mouths and that's not from the ones we have a costume for do. There's also alot of mysticism and magic in their culture especially in the story where you saved a Vol Dragon with your ability to manipulate photons better than anyone else in the game (which I hope does get addressed in the final episode). Not to mention another part of their culture is that they greatly value strength so it makes sense for me to think that they accel at Melee and Tech stats but not so well at range. So basically their stats will go like this in the summary:
Above average Melee and Tech attack stats, slightly above average Melee and Tech defense
Below average Range attack and defense
Next is the second alien race you meet in the game but they can't speak your language nor are they telepathic to be able to, which I forgot is another reason why I believe Draconians can excel in Tech as well. But they do have their own language and society. Anyway, I was thinking about their survivability in their harsh desert and machine run environment and how they were able to make their home and villages there for their advantages. At first, I was thinking about how they could excel at Range Stats but they really don't fight at all so their stat bonuses are bit more different from the other races that normally do fight. Anyway, I believe in their ability to make things will make since for them to have a stat advantage in Dexterity, especially with their way their homes are made and I think criticals are somewhat needed to dig through the ground, which I will understand why you would believe that advantage that should go to a Melee advantage at first. But if you remember the times where you have to protect them from enemies in your rescue trials while they get one of their own out of a broken robots clutches and it takes them a minute or so to do it, you'll see that they're not that strong, which I believe their Dexterity makes the most sense if you look at the way they made their home and equipment.
Another advantage they would have would be Tech defense only, mostly because of their harsh environment of their world that I mentioned earlier. Again I would understand that would to go Melee because the sandstorming environment seems physical, but it's actually elemental. This would make more sense that they would have a just an above average Tech defense as opposed to melee since they just fly away from a robot's explosion but they can absolutely handle the desert storms well and being able to handle digging to underground with their claws. Since they're not fighters I believe those are the only two advantages they will have and their disadvantage would just be their Melee stats instead, at least only for the defense.
A slightly above average Dexterity, above average Tech Defense
Below average Melee Defense
The last alien race you meet in the game for the most part. I can't really think much about them since they're only exclusive to episode 3. I would say given their spiritualty of their culture that they'll have a slight Tech Advantage, but the only advantages I can only think of them is that they're fleshy tanks, so they excel at the defenses of everything given that their normally giants, and given their Nightwalker counterparts, I would say that dexterity is not exactly their best stat. I would also say that they would naturally have more PP compared to the other races if the chosen ones become ARKs, at least outside of my own reasoning to raise their defense stats of everything but avoid giving them Tech Attack bonuses, because then most mage classes will choose them for their defenses and their attack. Even then, they might even be chosen for their PP as well, but I can't think of anything else besides just giving them defense and leaving it at that even though I gave the other races a good advantage should they fight, even Dexterity helps alot in battles. So yeah, more PP makes it a bit more sense to me, though I would like to hear the alternatives, hence the creation of this thread after all.
Slightly above average defense in all types, a bit of a PP increase
Below average Dexterity
Well since I put Rappies in there I might as well put in the Photoners. No, I don't consider them animals, they're here because someone might ask, just like with Rappies, and Earthlings are just Humans so there's no point in talking about them. However I didn't get much through the second part of the final episode yet, so I still don't know much about them. The only advantages I can think of is them being very high on Tech stats and High Dexterity and that's it. The disadvantage might be their HP might be low, but yeah, I think I need to get further in the story to fully decide on this.
High Tech, high Dex