Personal shop prices are way to high

OP came up with that bullshit, that pso2 is banned in 30% of EU...I asked which countries that would be, then he tells me that i am not bringing proof to my posts, continues to call me troll and blacklisting me.

Sometimes I think it would be great to have some sort of age restriction for this forum, so that unmature brats like him cant even post here.

is the "average" player doing every daily, recommenced and weekly quest each week, on three different characters? cause for the "average" player that's absurd. prices are too high for pretty much everything. for a new or returning player it makes getting desirable items extremely hard and makes me wonder if I should even bother playing.

@Omae-Wa-Mou-Shindeiru said in Personal shop prices are way to high:

is the "average" player doing every daily, recommenced and weekly quest each week, on three different characters? cause for the "average" player that's absurd. prices are too high for pretty much everything. for a new or returning player it makes getting desirable items extremely hard and makes me wonder if I should even bother playing.

Average player is probably doing weeklys on 3 different accounts. Dedicated players are doing weekly stuff on 10-30 accounts. I know at least 3 people who are doing weekly stuff on every character slot.

@Omae-Wa-Mou-Shindeiru said in Personal shop prices are way to high:

is the "average" player doing every daily, recommenced and weekly quest each week, on three different characters? cause for the "average" player that's absurd. prices are too high for pretty much everything. for a new or returning player it makes getting desirable items extremely hard and makes me wonder if I should even bother playing.

It's literally a few minutes of work. You take one of the item procurement daily orders (You do gather, right? You need to for Yerkes's orders anyway.), you go into Suppress Za'udan on Super Hard, you have a cheap drink and use whatever booster or food the game allows you to (you can buy a food at the food terminal in the gateway ship.). Then you rush through the map and kill the za'udans and you get an S-rank. And you're done on that character.

You ignore Tier Missions, because they only give EXP. You do the Weekly Missions naturally from doing the Daily Missions and Yerkes. You could do the two weekly missions that give ~1mil total if you wanted; they're usually something like "enhance an item" and then "do an extreme quest", which both aren't much effort. But you can skip them.

BTW, Recommended Quests are ship-wide. You do them on one character only.

@Omae-Wa-Mou-Shindeiru

You never do every single order offered by the daily order officer unless you're planning to grind out as much as possible. You usually grab something from yerksies in the cafe if you're going to an exploration zone that has an item he wants, the 3 daily boost quests, and then any other daily orders that can be completed on that freefield tileset. Rinse and repeat for all 3 free characters and you're done in 30min or less. Weekly orders usually offer 3 things that give you more meseta per character that offer 2mill total per character and are very easily done. Ranging from enhancing an item/affixing or simply completing a small number of certain missions. And always the make more meseta which can be completed by getting 2 100k orders done. One of them always getting done if you do a yerksies thing.

You're looking at 6mill right there just from the weeklies. and probably an additional 4 from doing the 30 minute total stuff I mentioned per character per day each week. for a total of 10 mill. That's pretty easy. Then again people are seemingly not aware this game has highly encouraged the use of multiple characters since launch. So perhaps that's why people think prices are absurd. (though I suppose pso2 isn't the first mmo that you benefit from having multiple characters from.)

@Omae-Wa-Mou-Shindeiru said in Personal shop prices are way to high:

is the "average" player doing every daily, recommenced and weekly quest each week, on three different characters? cause for the "average" player that's absurd. prices are too high for pretty much everything. for a new or returning player it makes getting desirable items extremely hard and makes me wonder if I should even bother playing.

You can earn 2.6m per week per character doing just your weeklies. You get three free characters, that’s a good chunk of meseta for doing next to nothing. Even if you didn’t even want to level your other characters above lvl1 you could still get 950k from them just logging in and doing their weeklies. Do what I do. Keep Yerkes turn ins on hand or in inventory along with junk units and some grinder. You get 950k per character literally just enhancing a junk unit and turning in your stuff to Yerkes. It takes me 2 minutes per character.

You can also use your exp tickets on alts if you don’t want to level them and make them the same class so they can borrow gear.

Finally you can sell grinders to NPCs for 500 meseta each. You don’t have to craft, play the market or grind yourself to death. You can easily make 10m a week simply playing the game the fun way, not treating it like a job.

Hope that helps.

@AYAYA8192 said in Personal shop prices are way to high:

@Omae-Wa-Mou-Shindeiru said in Personal shop prices are way to high:

is the "average" player doing every daily, recommenced and weekly quest each week, on three different characters? cause for the "average" player that's absurd. prices are too high for pretty much everything. for a new or returning player it makes getting desirable items extremely hard and makes me wonder if I should even bother playing.

It's literally a few minutes of work. You take one of the item procurement daily orders (You do gather, right? You need to for Yerkes's orders anyway.), you go into Suppress Za'udan on Super Hard, you have a cheap drink and use whatever booster or food the game allows you to (you can buy a food at the food terminal in the gateway ship.). Then you rush through the map and kill the za'udans and you get an S-rank. And you're done on that character.

You ignore Tier Missions, because they only give EXP. You do the Weekly Missions naturally from doing the Daily Missions and Yerkes. You could do the two weekly missions that give ~1mil total if you wanted; they're usually something like "enhance an item" and then "do an extreme quest", which both aren't much effort. But you can skip them.

BTW, Recommended Quests are ship-wide. You do them on one character only.

this seems well more effort than "average". I do weeklies, sometimes, on one character, any daily order above 100k , and I don't really bother with gathering for Yerkes cause the crafting/gathering systems in this game blow. I don't play this game for hours and hours and hours, at a time, I pop in for UQ's, but beyond that, there is much to do especially below level cap. This game is seriously lacking what I'd call and end-game, it's really light on mid-game too.

@Omae-Wa-Mou-Shindeiru ya, the average player is doing every weekly. They take a few minutes a week per character. Stop being lazy and wanting everything for free.

@timmylaw said in Personal shop prices are way to high:

@Omae-Wa-Mou-Shindeiru ya, the average player is doing every weekly. They take a few minutes a week per character. Stop being lazy and wanting everything for free.

i would also say that the average player does that for his f2p alts + main character....anything above the average has more alts...as an example: i do daily quests 3 times a week on 15 characters - takes 60 minutes per day so 3 hours per week...and weeklies just "do themself" on the fly...quite literally...so spending 3 1/2 hours of a 168 hours week (30 minutes to turn in weeklies) for about 30m meseta (i dodge one weekly wich requires you to do advance quest and alike) and only turning in 2 items on yerkes per character...still seems quite "casual" to me even on 15 characters...3 characters are like what...40 mins to do dailies 3 times per week? and a few mins to turn in weeklies...

@obiwankenobi "for a new or returning player it makes getting desirable items extremely hard and makes me wonder if I should even bother playing."

what are considered desireable items? you mean end game affixes? endgame weapons? you can get those pretty easily (like the atlas ex before this maintenance - other endgame weapons require you to grind...obviously) as for endgame affixes....this game is designed to be grindy so ofc you need to prepare a couple dozen/hundrets of hours of grinding to get the best stuff together...if you expect to play the game 5 minutes a month and get everything you want...then thats the wrong game for sure...this is not a private server with 10000% more exp and 10000% increased rare drop after all

or are you refering desireable items to fashion? ya they can be expensive...but there is also a ton of cheap fashion you can choose from...or free fashion from mission pass...or "literally free" fashion from SG scratch tickets...by just playing the game

as far as open markets go PSO2 really isnt in the realm of bad. 10M aint jack if youre doing the BARE minimum to get meseta. you neglecting 2 minutes of work every day (Or not knowing about the methods all together) does not mean that prices are too high.

I completely understand if you just didnt know about daily orders and all that, however if you did youre just being lazy. im not even rich in any sense of the word. With COVID ive lost my job and have been looking for one and i hav MAYBE 3 mil meseta to my name and im still saying it so save the "You must be rich" comment if you were thinking about dropping it in reply

@Omae-Wa-Mou-Shindeiru prices arem't that bad on anything, especially considering they are premium items available to F2P thanks to someone willing to spend their hard-earned money.

I stopped buying AC for scratches because the prices dropped to low to be worth trading my money for meseta, paired with certain AC items having the chance of recirculating before the price even increases due to supply diminishing.

Just the weekly client orders on a couple of alts are worth millions of meseta, so spending a few dollars for a few million meseta isn't worth it. I would rather they make AC items untradeable than force prices even lower.

@John-Paul-RAGE said in Personal shop prices are way to high:

I would rather they make AC items untradeable than force prices even lower.

oh oh oh you will see thousends of unhappy players if that ever happens

@JuggernautGTX would take that over players who think they should get premium items for playing for 5 minutes a day.

@Omae-Wa-Mou-Shindeiru said in Personal shop prices are way to high:

this seems well more effort than "average". I do weeklies, sometimes, on one character, any daily order above 100k , and I don't really bother with gathering for Yerkes cause the crafting/gathering systems in this game blow. I don't play this game for hours and hours and hours, at a time, I pop in for UQ's, but beyond that, there is much to do especially below level cap. This game is seriously lacking what I'd call and end-game, it's really light on mid-game too.

The lacking of content and the lack of a "mid-game" is not until you reach Level 85/85 at minimum to actually participate in Ultra Hard. You might consider this the hardest difficulty in the game but this is also where Episode 6 is centered if you really wanted to get the player experience that Sega was intending if you wanted anything close to rewarding or a challenge. On top of this getting access to things like the profitable affixes you can sell on the Player Shop largely come from highly repeatable and accessible Trigger Quests (which are significantly easier to come by on global than it is in the Japanese version) so the global version's content skews more towards players who already have the abundance of resources (which isn't hard to make or come by even for casual players) simply splurging on Trigger Quests to do the grinding.

The end-game is undoubtedly through high-speed runs of things like Time Attacks, running through and completing the Endless Quests (where you are tested not only as a player but also on your gear/class combinations), the solo Ultimate Quests, and later in the Japanese version the new Extreme Quest that pits you against the most aggressive bosses that the game has introduced from Episodes 5 and 6 (with the difficulty and rewards rising as you do better).

If you have not yet hit Level 75/75 to enter Extra Hard for most quests you unfortunately aren't anywhere near the "mid game" as each successive Episode pushed things further and further so newer players have to catchup for slightly longer. However, even new players have it easy when Sega is so willing to fast-forward players to Ultra Hard where the "mid game" currently exists. It may seem like a lot of effort to you but a lot of the "average" playerbase already has accomplished a lot of this or are on their way to doing this. Hitting Level 50 at minimum to coast on multiple characters is an excessively easy way to make Meseta in this game and knowing what sells in terms of affixes and resources definitely gives an edge before you even start jumping into the fashion investment (to which you can easily buy some of the cheaper outfits and cosmetics from current scratches and wait months from now when they are no longer under circulation to sell them and reap huge profits. I know of players who were able to make 100,000,000+ Meseta on singular costumes alone because they were done with that costume and were ready to part ways with it).

Without the knowledge and the means to know where you should be going the game starts very slow especially if you try to play through and "enjoy" the content that currently exists but due to the nature of this game (and the global version's fast-forwarding) you will be missing even more content by not reaching the mid-game where everyone else is (the Level 75-85 range). As far as I know it, the actual end-game requires a sort of specialization that most players will not bother with so it ends up being something that very few people can accomplish and attain as reaching it gives you rewards (such as a means of plentiful and consistent Star Gems).

@John-Paul-RAGE said in Personal shop prices are way to high:

@JuggernautGTX would take that over players who think they should get premium items for playing for 5 minutes a day.

you CAN get them for playing 5 minutes a day though lol