@Vexation said in So How Does Phaleg Jumps to Lv. 90 Again?:
I have no idea about Phaleg, however I do know Episode 6 will release a bunch of weapons. Several 14 and 15 star ones. Can't say for sure but it'd be silly if at least some of those weren't "all class" weapons.
It would be nice to find these on the weapon shop like the other weapons, which was a pleasant surprise since the Thanksgiving event won't end until Dec. 11 and those badges have to be used for the RB4 by then.
@VanillaLucia said in So How Does Phaleg Jumps to Lv. 90 Again?:
I believe this change has already happened because Episode 6 changed the fight so that she can punish players for cheesing her especially for the Ranger and Hero.
Before Episode 5, Phaleg was relatively ground-based fight where you didn't have a whole lot of tricks besides the class dodge and block mechanics. However, you could make things a bit easier by having rings like the Leaping Dodge (L) ring to make some space where she couldn't get you (in the air). When Episode 5 was released the Hero was able to cheese the fight by staying in the air with the Talis' teleportation and completely avoid any of her attacks. When the mobility rings became baked into the classes and double jumping was introduced suddenly players were so much more agile and mobile than ever and the fight was trivial because as long as you were in the air she couldn't touch you.
In Episode 6 Phaleg was adjusted to give anti-air attacks and so that you do less and less damage over time the longer you are in the air or if you are too far (an arbitrary nerf that has nothing to do with the player or the actual skill of the boss) and she was given a much larger health pool because by this point players were too powerful to cheese her as a challenge anyways. In the global version we already got this version of the fight and if you already know how Phaleg fights this doesn't actually change very much other than that it's tuned and scaled more towards what is expected of players during Episode 5 and Episode 6.
If there were further buffs to her then I am not aware of those because she was originally the "challenge" boss that ended up becoming trivialized with the powercreep players have gotten.
So she was the hardest version like I've seen in other threads about her, it's just that it seems like after this maintenance she'll be properly scaled if Episode 6 comes out after this and I was making good time on her too to being able to fight with 3 and a half minutes left because of that weapon I have.
@Amari-Kigu said in So How Does Phaleg Jumps to Lv. 90 Again?:
Phaleg for global is much more difficult than the JP server because of alot of nerfs because you could cheese the win, Ranger for instance, you could easily win with using Deceptor Double which would make her go after your double giving you an opening to blast her...but now that isn't nearly as effective and its exceptionally difficult for ranger.
Before they nerfed Deceptor, you could literally just use Deceptor then blast away with positron blast, rinse and repeat to an easy s-rank. Now, I'm not even sure what the 'easiest' method to get an s-rank is for her, she's pretty much a pain to beat on any class and not so much for her own cheap attacks.
There are two easier methods to beat her moving forward, you might not get an s-rank but at least you can beat her.
- Summoner/Phantom
or
- Hunter/Etiole
These two class/subclass will be the easiest to beat her, Summoner with 14* pets makes her mostly trival because she's attacking your pets and not you.....and Hunter/Etiole has insane damage reduction + Iron will giving you a fairly good chance. Also, don't assume having 15* gear and nice units make it a trivial fight, she is still considered one of the toughest bosses in the game.
I still can't beat her on my ranger and that is using a 8s 185 Drache EX with lifesteal/FJ launcher and Ofze units, since I can't use deceptor she'll make a beeline straight for you and any single stun she does is game over...and she's a pain in the rear for her stuns. Summoner she's a tough fight and good practice for me.
Those are some good strategies, though I'm not sure if I'll like the idea of using Etolie because of the healing reduction just to even out the damage to be more reasonable in her fight, since the pain from attempting an Ultimate Quest with no magic as a Braver/Fighter the first time around is still kind of painful. I'd still rather try to beat her as Hunter/Bouncer first before I do the other classes, even though in this fight I have a better shot using healing weapons and items while being lucky with Iron Will rather than rely on magic.
@AiC-L said in So How Does Phaleg Jumps to Lv. 90 Again?:
As stated above, we got the final version of Phaleg at the start. I'm more concerned as to why you're using an all-class SB as HU though. Did you build your tree completely as a subclass for BO? If you have it set up as a main class, sword or partisan with the counter L ring makes the first part easy. Charge parry makes the dashes and stun orbs easy, though you might want to manual guard the last dash in a triple. Everything else is free damage/PP, especially the stomp for sword. It's basically braindead, with the easily met condition of 151+ PP for partisan so you can comfortably charge parry with any PA after a volkraptor string.
I'm not good with partisans and while I was practicing with it for a bit to get ready to fight her before I found out about the Occuld Soaring Blades, a weapon type that I'm much better at as a secondary weapon and also heals like Lightning Espada , I wasn't too confident if I also had the charge heal with them as well wasn't too sure about the PAs I'm using, since the strongest "ranged" attack seems like Justice Crow to me but it looks like I have to charge it in two different ways (including the super stab). I doubt that last part is true but that's what it felt like to me when I was trying to use it on my previous attempts, before I can switch over to my sword for the final part of her phase. I'm confident I can get to her second phase faster now that I can use a weapon that I'm good at that also heals.
Although with her jumping to level 90 now I'm not so sure about this weapon's power anymore, though I do wonder why I can't use weapons that I'm subbed for, especially since she may get a boost in health very soon.