@RainGnyu said in How can we make NA different from JP that JP veterans get upset?:
@SeriPSO2 said in How can we make NA different from JP that JP veterans get upset?:
If you done a bit of research, you'd understand why PSO2 never had a western release until MS stepped in. Sitting here and beating that dead horse doesn't help your argument nor support it. On top of the fact that you feel compelled to baseless accusations/assumptions. Your entire argument only not expose your ignorance but also, arrogance.
Ok.......I thought it was creative indifference? Am I wrong?
The Polygon article How Sega took eight years to bring Phantasy Star Online 2 west has a pretty direct headline in regards to this matter. Obviously as part of the interview with the game's director that question came up:
We wanted to release PSO 2 in North America shortly after the release in Japan, but our reason for the delay of the U.S. version was the structure of the operation team necessary to operate an online game. We couldn’t risk releasing the game in a new territory without the right infrastructure in place, so it took some time to set up operations for North America. [...] Things like a way to communicate service updates, policies for in-game promotions, communication tools for maintenance notifications, having a team in place for monitoring both the servers and users, as well as a customer service team. These operational tools were not in place or were below the standards of what was offered for PSO 2 Japan.
So either that or unconvincing financial analysis would rule out it being the cultural influence idea you had before.
@RainGnyu said in What suggestion can we give the Sega team that makes the NA platform distinctively different than the JP platform? Something even JP veterans didn’t see coming.:
What suggestion can we give the Sega team that makes the NA platform distinctively different than the JP platform? Something even JP veterans didn’t see coming.
It would make no sense to work on improvements exclusively for Global; if it is an objective improvement - anything from UI to content - then why shouldn't they put that on JP as well?
And it would make no sense to have a totally distinct set of class and weapon balancing either, not least because that would be a nightmare to keep track of. We already have some diverging content provisions, like the Ivlida, Supernatural, Val and Jutus collection folders and exchanges to condense and simplify the progression to 15* in the reduced time we have. Apparently that's not enough of a difference for you.
As another example you've forgotten about this whole thread, only Global had the Mission Pass setup for several months before JP got it, and even now for JP it is an SG sink that only provides consumables rather than the catch-up of outfits and accessories we get.
So... what do you want here? It feels like what you are fundamentally asking for is making PSO2 not be PSO2. Nobody who actually wants to play PSO2 wants that.
And the elephant in the room that you keep ignoring is that Global was always intended to catch up to JP, at which point the idea is to maintain parity so JP players won't have any kind of knowledge headstart. This was the case long before New Genesis was announced, and clearly that is going to be new territory for every player regardless of region. So the ultimate solution for your issue here is just waiting patiently.