@ThirdChild-ZKI said in Bingo B side requires PVP? no thanks!:
I won't go too deep into it, but Frontlines - until the rework in Stormblood - WAS a good example of decent, not perfect, decent PvP. . . But the community's refusal to learn or even TRY it, SE's frequent neglect, then over-tweaking of it, and the fact that the once dedicated community that supported it for 4 years while everyone else avoided it and called it "bad" without actually trying it (OR like I've seen here, assuming defeat and making no effort to even try) simply walked away from it in disgust and disappointment once it was supposedly "improved" with the rework says a LOT.
Like. . . when did gamers just become so okay with giving up without even trying? Or playing a GAME without trying to win? OR even just playing to be entertained, win or lose? I won't mince words; it's kinda pathetic. I know I might be stepping on toes to say it, but if you won't even try, you don't deserve the reward, big or small.
BUT! Nothing's being forced on anyone. When you've got to go out of your way to go to a completely separate lobby - so separate you can't even use some of the common functions of the game while there - and actively make effort to queue for a match, that's not being forced. That's active effort. No effort, no reward.
Dear Sir, what do you think about playing a competitive FPS or Fighting game with somewhere around 300ms~1300ms latency?
That's the norm for playing from halfway across the world from where the host and/or servers are and that's the norm for some of us playing this game on this "Global" server, when we do PVP where ping actually matters compared to the rest of the content in the game.
I don't disagree with whatever you said, those who don't wish to put in the effort should not be rewarded for the lack of effort.
But the problem here for some of us is less about the effort part and more of a mechanical issue.