@Claude said in Does the game get challenging content-wise?:
im happy to hear that it will be challenging, i didnt play alot of the JP version, infact when i did... it was really early in the game's release where alot of the jobs werent even released yet but it felt alot more challenging then the CBT (not that im complaining, i still had a blast) i recall in my other thread Erinxh mentioning that they nerfed alot of content for the sake of making the game easier
im more of a vet toward the original PSO (DC/GC/PSOBB/even XBOX) and PSU on Xbox, they were all very much challenging from start to finish in their own ways
It's mostly because we as players got powercreeped quite a lot over the years due all kinds of updates (yes, we also have been nerfed from time to time, but the powercreep update thereafter always tends to 'outdo' the nerfs. In most cases.) and old content not scaling with us, making like 85% (maybe even more) of the game's content quite a breeze. Most of the time it's the newly released content that manages to keep us challenged, for a couple weeks until we get powercreeped again and the cycle repeats.
Now we do have to see what Sega has planned for us after we're getting the level 100 cap. Through some inside sources, I've heard that Sega has not planned/coded anything further than that yet. We'll see. (Maybe this cycle ends, maybe not. Who knows.)