/mpalx /spalx /sr Name is a staple chat shortcut for multi-weapon use anyway unless you're fortunate enough to be playing a class where you can stick weapon-specific non-combinable skills onto units (as of last week) and keep the common ones on your rings. You really benefit from subpalettes that are tailored to weapons when they have photon arts and active skills beyond what the weapon buttons can hold.
So at that point there's no extra overhead to including /cmf Name in the same chat shortcut.
It really would be nice to be able to set multiple camos though. It's probably worth discussing UI design a bit there though:
There'd be no issue at all if all camos were for independent weapon types. For instance Coated Edge and Coated Doubliss, which only work on swords and double sabers respectively. The game would not have to worry about which camo to use in any situation.
There'd only be a small conflict problem when you equip two camos that can both camo the same weapon type, but that could easily be solved by having that equipment use a priority list. For instance:
- Slot 1: * Coated Edge
- Slot 2: * Laevateinn
If the player equips a partisan it'd use Laevateinn since Coated Edge doesn't work for it. But if they equip a sword (which both camos can work on) it'd use Coated Edge since it's higher on the list. So that's a pretty easy problem to solve.
The real problem comes when a player wants to use multi-weapon camos in specific combinations. For example, what if they wanted Laevateinn on a partisan and Thor's Hammer on a sword? Both camos work on both weapon types, so they still couldn't do it. They'd only get the camo they put in slot 1 for both of them.
Fixing that would require a more significant change, like creating a toggle list for all of the weapon types available to a camo so they could for example disable Laevateinn on swords, allowing Thor's Hammer to be used instead. This scenario is why they probably haven't gotten around to it, because if you're going to improve the camo system you might as well do it right.