Can someone help me understand the purpose of Scion classes a bit more? Because right now it feels like they're just over-all better than the base classes.
To me, it seems like Hero completely replaces Hunter and Katana Braver. It out damages both if you can successfully keep Hero Bonus up and it has blocks/counters.
Gunner seems replaced by Luster (And also Hero, in a small part)
Force seems replaced by Phantom
It seems to me the Scion classes take everything the Base classes had and just make it better
Ranger's long-range is very clearly taken by both Hero and Phantom
Hunter's ability to not-die is taken by Etoile and just turned up to 11
Phantom takes Casting and makes it more fun and more survivable at the cost of a small amount of DPS
Luster out-damages pretty much every other class and has better defensive options
It just seems like Sega said "Alright, we can't fix the subclassing system and make it not terrible, so let's just make new classes that do everything so players want to play them more."
Every Scion has Melee, Range, and Tec. You're getting everything in a Scion class and choosing between them is basically picking your favorite color.