@Akonyl said in How Long after NGS will NA continue (community guess):
@KnightHarb1nger said in How Long after NGS will NA continue (community guess):
Otherwise I would feel like we wouldn't need to start over character growth-wise in NGS.
The reason for this isn't that they want to eventually pull the plug on PSO2
Oops, I meant to include that aspect in my earlier reply.
Base PSO2 is quite a mess right now. Thanks to 8 years of power creep we have 6 if not 9 starts' worth of rarity that are basically meaningless, which is why we have 8* items like Zax and Basileion with an equip requirement of 1.
PSU already struggled with 13* and higher content, and PSO2 JP is probably stretching 15* to its limit with how wide the quality spectrum is becoming (and heck, we're seeing that on Global just with 13*).
Let's look at it this way: Before any enhancement, the only 1* sword on Global, called Sword, gives 204 MEL Pwr and the only 9* sword, Ardillo, gives 616. A difference of 412. Meanwhile the weakest of seventeen (17) different 13* swords, Coated Edge v2, gives 978 MEL Pwr and the (present) strongest, Raven Calibur, gives 1341. A difference of 363.
That's almost 9 star ratings' worth of difference in a single rating and makes the purpose of ratings in the first place quite pointless. And that's just on Global.
Can you imagine if NGS kept this equipment system? Would we have an even crazier range of 15* weapons? Or would they expand the rating system to 18* over time by which point the first 16 would be a crazy waste of space and screen estate? And how ridiculously flashy and intricate would they need to make the visual designs of these weapons to give them a wow factor over useless 15* weapons from pre-NGS?
I needn't even comment on how annoying it is for the game to be giving us jingles and NPC chatter every time a junk 7* drops as if it's meant to be special, which already feels highly out of place.
An overhaul of the content system is the perfect opportunity to clean this all up - Old Type, New Type, JP and Global differences, everything - and have a fresh start in NGS mode. If they take that opportunity, or even if they just go with a hybrid solution of limiting what can be used in NGS at first to stagger players' progression for a while, it really won't say anything about their plans for PSO2. It'll just say that they're exercising common sense.