@Thrashinuva I gotta say, when I first responded to you, I thought you were reasonable, but after seeing some of your replies, I can't say you are. You want fast and easy solutions, to an issue that has long since plagued many MMO based games. And no solution has yet been fool proof. No solution should be so open ended, that it would allow for a system wide abuse.
There are no quick and easy solutions to this issue, and your reactions to the responses here, make me wonder how new you are too Multi Member Online games. I already stated why it wouldn't be a great idea, and you simply ignored me, because you didn't like the response.
My elder brother who has played PC since 2004 ( when WoW launched) even agreed, as he's already seen that idea, tried and failed before in online games. You give the average player power they shouldn't have,(even if it's to solve a problem, that the general consensus is, that it needs to be solved) the average player will abuse said power, almost every time. It might not happen right away, but you are looking at future of that as the next big issue.
As I stated before, the only solution that comes close to solving the issue in a safe way, would be for SEGA to do what Blizzard did with World of Warcraft, and cheaply sell in game meseta, thus killing the bot runners market. That in turn would cause heavy inflation on market prices, and items would sell for far more than they are worth, but your bot problem would disappear, the same way it vanished in WoW.
Between your idea, the silly idea of locking the ability to type messages, behind player level reached, and the idea that you must have a character name with proper spelling, a real name, not one made up, with proper punctuation, and other flawed ideas as seen in another thread, are all bad, and not well thought out. Ideas that would either lead to abused systems, wrongful account blockage, or accounts that are limited in scope of character creation.
You aren't wrong in wanting bots gone, in fact you are preaching to the choir here, however none of us actually thinking critically on the subject, want half as*ed solutions, that in the grander scale, are lacking in key areas that would hamper, or even potentially hamper, the average, overall player experience.