From a fun game to a Cash Grab

A cash grab forces you to pay money to progress, none of that is here. All premium features aside from the 50% triboost and some cosmetic stuff like adding s#.# after an emote are obtainable by just playing the game.

  • Mission Pass? Just play the casino and earn enough soul gems once to pay 200 SG for the Mission Pass and it basically pays itself back to you in full and you can infinitely keep using the mission pass SG On the next mission pass assuming you complete all 35 tiers you'll get more than enough to make the extra you spend (that you'll earn back through events and such ongoing every month) worth it.

  • Personal Quarters/Shop? Ex-cubes. Personal quarter 100% 1 ex-cube from vendor, and shop you may need 200 rolls on the FUN scratch, but hey... 200 excubes is like... 5 barrens or just 5 UQs in general, way less than the 3 days you'd run out of your shop for.

There's nothing cash grabby about this game, if you want cosmetics you pay a price, same as in any game.

@Kurumi-Tokisaki I mean you have to admit it's a little cash grabby. It's less about pay to progress and more like pay for quality of life improvements.

@NotWhoUThink said in From a fun game to a Cash Grab:

@Kurumi-Tokisaki I mean you have to admit it's a little cash grabby. It's less about pay to progress and more like pay for quality of life improvements.

And those are in every MMO ever, even the oh so 'f2p after you buy' guild wars 2... There is always pay for convenience. What matters is that it's not Pay 2 Win. You can't pay and get yourself a 14* or 15*, just reduce the time (on average) it takes to get and Lady Luck may still not be in favor of that, plus plenty of ways to get free +250% drop rates, triboosts and ex triboosts and such

I wouldn't say the sole definition of a cash grab is "forces you to pay money to progress". That sounds more like pay to win to me personally. Putting together and selling something that took minimal effort with lot of microtransactions and quality of life locked behind a paywall? Eh, that is subjective to everyone....

Far as actual game play situations, the game is very much pay for convenience. Mags/Skill Trees/A character slot PASS (lol)/Shop Access (This one you can go grind fun and excubes to open up some loot boxes until you finally get a pass)

The extremely limited inventory space is a rather big one in my eyes. You can make do with 50 slots, but it's not exactly fun.

Also as far as cash grabbing goes, do note that Layering Wear was implemented the way it was to make more money by making basewear and innerwear consumables instead of parts like outfits/cast parts.

Edit: Just doing some math for my own amusement on the bare minimum general use of your inventory space.

  • 3 Weapons
  • 3 Units
  • 2 Rings
  • 1 Outfit (3 Cast Parts)
  • 8 Shop Consumables such as mates, atomizers, essences
  • 3 boosts consisting of exp, rdr, triboost
  • 2 Misc from telepipes, half scape dolls

This comes out to 22 (24) slots taken up by basics alone. This can quickly go up by adding a weapon camo, additional rings, food, meseta boost, good gathering items, drinks, etc. Regardless you are looking at half your inventory being consumed at all times with 50 slots.

@Kurumi-Tokisaki I don't mind paying for a little convenience but the amount you can get from paying real money is pretty ridiculous. Going from 50 to 150 is a huge jump in convenience for simple inventory space. Being able to items on the market is another "convenience" that should be accessible to all players.

@NotWhoUThink said in From a fun game to a Cash Grab:

@Kurumi-Tokisaki I don't mind paying for a little convenience but the amount you can get from paying real money is pretty ridiculous. Going from 50 to 150 is a huge jump in convenience for simple inventory space. Being able to items on the market is another "convenience" that should be accessible to all players.

And marketing is available to all, Very easy to get the EX-Cubes to get permanent Personal Shop placement.

Inventory management is one time purchase, therefore if necessary you can treat PSO2 as a Buy 2 Play game like Guild Wars 2... One time payment of $35 to get full inventory if you're that bad at managing inventory.

@TsundereMuse said in From a fun game to a Cash Grab:

Edit: Just doing some math for my own amusement on the bare minimum general use of your inventory space.

  • 3 Weapons
  • 3 Units
  • 2 Rings
  • 1 Outfit (3 Cast Parts)
  • 8 Shop Consumables such as mates, atomizers, essences
  • 3 boosts consisting of exp, rdr, triboost
  • 2 Misc from telepipes, half scape dolls

This comes out to 22 (24) slots taken up by basics alone. This can quickly go up by adding a weapon camo, additional rings, food, meseta boost, good gathering items, drinks, etc. Regardless you are looking at half your inventory being consumed at all times with 50 slots.

Working as intended 💰

@Gamers-are-so-oppressed said in From a fun game to a Cash Grab:

@TsundereMuse said in From a fun game to a Cash Grab:

Edit: Just doing some math for my own amusement on the bare minimum general use of your inventory space.

  • 3 Weapons
  • 3 Units
  • 2 Rings
  • 1 Outfit (3 Cast Parts)
  • 8 Shop Consumables such as mates, atomizers, essences
  • 3 boosts consisting of exp, rdr, triboost
  • 2 Misc from telepipes, half scape dolls

This comes out to 22 (24) slots taken up by basics alone. This can quickly go up by adding a weapon camo, additional rings, food, meseta boost, good gathering items, drinks, etc. Regardless you are looking at half your inventory being consumed at all times with 50 slots.

Working as intended 💰

Their mistake is "8 shop consumables" unless you use automate or something, but even then all you need is moon atomizer, star atomizer, and if you use a mate passive then full stack of trimates, nothing else, not 1 of every gd mate item there and what not.

@Kurumi-Tokisaki said in From a fun game to a Cash Grab:

@Gamers-are-so-oppressed said in From a fun game to a Cash Grab:

@TsundereMuse said in From a fun game to a Cash Grab:

Edit: Just doing some math for my own amusement on the bare minimum general use of your inventory space.

  • 3 Weapons
  • 3 Units
  • 2 Rings
  • 1 Outfit (3 Cast Parts)
  • 8 Shop Consumables such as mates, atomizers, essences
  • 3 boosts consisting of exp, rdr, triboost
  • 2 Misc from telepipes, half scape dolls

This comes out to 22 (24) slots taken up by basics alone. This can quickly go up by adding a weapon camo, additional rings, food, meseta boost, good gathering items, drinks, etc. Regardless you are looking at half your inventory being consumed at all times with 50 slots.

Working as intended 💰

Their mistake is "8 shop consumables" unless you use automate or something, but even then all you need is moon atomizer, star atomizer, and if you use a mate passive then full stack of trimates, nothing else, not 1 of every gd mate item there and what not.

Weapon camo? Additional rings? Food? Gathering Items? Drinks?

I get it is easier to ultimately blame the player instead of thinking that the game you love might have some problems.

no one cares about another post crying about useless points, bye

Okay, why are you bumping multiple topics just to say nobody cares? It's contributing nothing and the only effect it could have is to reignite a conversation that would otherwise get forgotten. You're being very counter-productive to your interests here.

Edit: lol, they just PM'd me with a message that only says "no one cares".

@Phantom-KenOhki said in From a fun game to a Cash Grab:

no one cares about another post crying about useless points, bye

You seem to care enough about these posts to bump them....

lmao I love stuff like this.

There is a lot of ways to make money, it really depends how badly you want to do it.

  1. Aggressively play the market, this is the #1 way to get rich and always will be.

  2. Craft Nems/Slaves with valuable affixes and sell, risky but another good money maker.

  3. Buy AC and sell premium items. The classic whale route, guaranteed you'll make bank every new scratch.

  4. Alts, alts and more alts...oh and something called weekly missions/peitro etc.