Leaving aside the focus on requirements to send to area at all, what about a soft limit on the rate at which it can be done? A quick visit to the four bots presently in B-001 says they seem to post every 4-10 seconds, meaning 6-15 messages per minute.
It seems chat bubbles last about 8 seconds on-screen, so anything faster than that just makes more message sounds and the bubble flash momentarily which probably aims to catch users' eye.
This rate is way faster than any real person would be typing unique messages for a sustained time. In addition to the unique message measures that have forced them to add random strings (or a set of strings that loops) to the end of messages, there could be a temp-mute that prevents area chat for 3 minutes if more than 5 messages are posted in a 60-second period.
@kztm said in Bot Spammers ruining the game:
I'm not going to claim I know the solution to this problem. But I do know that we deserve a more streamlined one-button type response to spam bots.
Click on offender > Click "Report spammer" > Click "Confirm" > game automatically sends report of spammer and automatically adds the offender to my black list.
Currently we have to: click on offender > Miscellaneous > Report player > click on Reason > click on Other > click on Comment > write "spammer" > click on Report > click on Confirm > Click on offender again > Miscellaneous > Add to blacklist
If SEGA doesn't have a solution, at least let us have an easy time ignoring people.
Repeating this as it's a new suggestion asking for this common-sense addition.