@RainGnyu Sega taking those issues into account is exactly why I want this discussion into logistics. There is no money to be made from a toggle system. It would purely be a quality of life update.
From a pure business perspective, it is more cost effective to leave any censorship as is, but to never censor anything again in the future. However that would probably the worst possible outcome when taking into account both sides of this debate. Technically speaking, it would not be the worst outcome for anti-censorship.
Following that, a removal of censorship and no additional censorship would be the next most cost effective. It would only involve work to reverse previous censorships and no additional cost would need to be spent on any future censorship.
Continuing censorship comes afterwards, albeit a bit vague due to being associated with future costs. It has no initial costs, but rather has the cost of any future censorship.
A toggle system has the highest cost as it involves the development of a new system and future censorship costs.
Remember, it may be possible that Sega may see a complex toggle system as not being worth it when it comes to cost if they deem what we are asking for as being too complex; especially during NGS development. We increase the probability of something being done by being realistic with our expectations and giving them something to work with. Different people are expecting different things from a toggle system. So it is very currently vague as to what is expected from it and whether it will deal with all issues of censorship.
As for expertise, I am a Computer Science Major so I do have experience programming as I have shown in a previous post.