Tradable overpriced SG cosmetics is a higher priority than months of gutted content?

@BronzeAgeBrain said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@toybox Nope. The majority of people here probably did not play through the JP version during the period of time where they introduced that mechanic. The news down the pipeline was, “12* in Japan can slot rings. Ours can’t. It’s an Episode 4 thing.” I think it’s pretty reasonable for people to wonder then now that Episode 4 is here why we don’t have ring slots.

As a non JP player, I also had this view that NOW I know was wrong. I was expecting to slot a ring or two to my units to free up space for other rings I needed, and this was one of the most important updates for me to buff my classes a little.

@Ephemiel said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

I really can't see why they would delay on those.

You mean besides the fact they don't want to add everything at once or they found a problem with it?

There's a lot of reasons to consider before reaching "they did it to screw with us", but a few people go straight for that one.

Except adding it wouldn't be adding everything at once; it's one feature, albeit one that greatly expands on the value of 12* units. Rings effects being applied to 12* units shouldn't have any huge issues; not to mention we are already on a rush schedule. If something is wrong with it, then perhaps they should explain that.

The Summoner candy is also a rather large deal to the overall balance of Summoner. The class has been in a weird position due to its early release and the summoner candy helps the class out quite a bit.

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

The fact that whenever Fresh Find items become tradable and they lock down the Fresh Find shop quickly doesn't really help their public image.

......the fact they fixed a bug is bad now? Ah right, bugs are bad unless people can exploit it to get stuff they want for free, right.

The nature of the bug itself is rather benign to the players and could actually boost sales overall as people may care more about the Fresh Find Shop. A huge flaw in the Fresh Find Shop is that you can only purchase one copy of the item in question, preventing it from being unlocked account wide. It's a bug that they honestly should embrace.

Also, there is the fact that there was a bug that prevents people from accessing their rooms for a month, but no quick fix was made for that while the Fresh Find Shop essentially gets immediate attention doesn't make people see things in such a good light. It doesn't paint Sega in a good light to the general populace.

@toybox said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

Do you people not realize ring slotting wasn't available until like halfway through episode 4? It came out with Ultimate Amduscia.

You can also say the same thing with SG and the SG Scratch, but we got those way earlier. Not to mention Crafting being delayed all the way to EP4. As I said before, we are already on a rush schedule, so no one would bat an eye if they released things like applying ring effects onto units and the missing summoner candy.

@toybox said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

Do you people not realize ring slotting wasn't available until like halfway through episode 4? It came out with Ultimate Amduscia.

And do you not realize that skill rings in itself wasn't a feature until Ep4 as well, but we got that beforehand?

Sit down, sis. 💅

@Ketsu said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

you've ever heard of time gating for new players? 🔢

Honestly why are you so impatient to get to end game day 1 of episode release... Take your time enjoy the dang game. Stop complaining. You are jsut burning yourself out more then others at this point.

I agree 💯

The only thing I agree on is rings. Had the person I’ve played daily with up and quit this week and Th was the final straw.

@Novaline Expecting content that isn't supposed to exist yet to be in the game just because some stuff made it through is asinine

@toybox We have episode 4 and it was never announced that we would get episode 4 over time before hand, so expecting it is actually natural?

@TsundereMuse said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@toybox We have episode 4 and it was never announced that we would get episode 4 over time before hand, so expecting it is actually natural?

Apparently not, y'all are supposed to suck it up and praise the content NA dripfeeds you instead. No criticism allowed.

@Novaline you’ve been crying for days now. You slept any? Maybe some visine might help.

@toybox To be fair, it does feel a bit shady when the parts that got through were things like the SG Scratch, without the weekly sources of SG, while things like crafting were delayed.

@failures_not_flattering_is_it

That person doesn't sound bright at all. You're gonna quit because rings slotting was delayed?

🙄🙄🙄🙄🙄🙄🙄🙄🙄🙄

Just madness

@ARKHAM-CANNON said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@failures_not_flattering_is_it

That person doesn't sound bright at all. You're gonna quit because rings slotting was delayed?

🙄🙄🙄🙄🙄🙄🙄🙄🙄🙄

Just madness

It sounds more like that was the straw that broke the camel's back, not the only reason.

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@ARKHAM-CANNON said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@failures_not_flattering_is_it

That person doesn't sound bright at all. You're gonna quit because rings slotting was delayed?

🙄🙄🙄🙄🙄🙄🙄🙄🙄🙄

Just madness

It sounds more like that was the straw that broke the camel's back, not the only reason.

Luna being the only bright person on this thread, once again.

This was NOT why I quit, I quit for several other reasons, but unit skill addition not being around when it should be is just NA drip feeding content for no reason. Why give rings when you won't also include the other part of the system to put them in units?

Since you think I'm "not smart", please educate me when I know I have more game knowledge than you'd ever have @ smartass #1.

Also, why play here when NGS is coming around the corner and my JP account has more items on it than my NA account ever would. I only log NA just for PvP since that's the only content that I'd rather participate in, and since JP ping wise is actually bad for me to PvP there on.

Also, since you people clearly have a white-knight boner going on here, maybe take the pole out of your ass and realize that criticism exists. Most people are surprised and upset that unit skill addition is not here yet, I'm just one of the vocal ones. It's not the biggest issue NA has, cough, compressed SG scratch with less time than usual, cough, but it's a pretty questionable choice.

@Archetype-Luna Weekly SG is up in the Casino. Just an fyi to you, and anyone that reads this, and hasn't noticed. So the PvP arena isn't the only place anymore.

That's good to hear Marine. Also, I don't believe we should embrace any bug. I also hope they will soon fix the room bug as well.