Tradable overpriced SG cosmetics is a higher priority than months of gutted content?

  • 12* units couldn't have rings added to them, and now the option is completely removed from from Dudu again.

  • New UQ's for past couple months don't even drop weapons worth using compared to the Nemesis & Slaves we've had for months and the market is flooded with. New featured 13's aren't even upgradable/Zig precursor weapons for Austere, Lightstream, etc.

  • Still no Zig upgrades, exchanges, recipes, etc

  • We have 6-8 different astracites and only 1 is required at the Astracite exchange shop.

  • Summoners are still missing a ton of pet candy that makes many of our pets viable.

  • Mission badge exchange shop is stale, despite also being related to paid content.

you've ever heard of time gating for new players? 🔢

Honestly why are you so impatient to get to end game day 1 of episode release... Take your time enjoy the dang game. Stop complaining. You are jsut burning yourself out more then others at this point.

In fariness they said they were releasing episode 4 and never gave any indication they were going to hold features back.

@Ketsu said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

you've ever heard of time gating for new players? 🔢

Honestly why are you so impatient to get to end game day 1 of episode release... Take your time enjoy the dang game. Stop complaining. You are jsut burning yourself out more then others at this point.

If you think I'm rushing to get to endgame, you definitely did not read anything I wrote.

In theory it should all be out before NGS release anyways, it's not that big a deal.

There are other sites and games out there that never get any core updates at all, anyways.

You truly have no idea how game releases work, nor do you seem to understand that this game came out in Japan first.

Also, for the love of God, how many times do people need to say that Nemesis and Slave were given out much earlier than when they came out? Why even cry about Nemesis and Slave? We'll have better stuff in a few months since we're gonna catch up to JP, why complain so much about gear?

Ah, your little signature says it all, literally complaining that the Scratch tickets have a price because "they already made money on the JP version" and actually saying it's "recycled assets". Come on, REALLY?

@Ephemiel said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

You truly have no idea how game releases work, nor do you seem to understand that this game came out in Japan first.

Also, for the love of God, how many times do people need to say that Nemesis and Slave were given out much earlier than when they came out? Why even cry about Nemesis and Slave? We'll have better stuff in a few months since we're gonna catch up to JP, why complain so much about gear?

Ah, your little signature says it all, literally complaining that the Scratch tickets have a price because "they already made money on the JP version" and actually saying it's "recycled assets". Come on, REALLY?

He does have some points though, one things like adding Ring Effects to 12* Units and Summoner Pet Candies. I really can't see why they would delay on those.

The fact that whenever Fresh Find items become tradable and they lock down the Fresh Find shop quickly doesn't really help their public image. There may be a lot of factors behind that, but most players won't be aware of those factors and see it as greedy.

Unit Skill Addition was a thing that was introduced in Ep4, as were Skill Rings. Why would they KEEP delaying this of all things? This is actually kind of necessary for a lot of classes that need to use multiple rings.

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

I really can't see why they would delay on those.

You mean besides the fact they don't want to add everything at once or they found a problem with it?

There's a lot of reasons to consider before reaching "they did it to screw with us", but a few people go straight for that one.

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

The fact that whenever Fresh Find items become tradable and they lock down the Fresh Find shop quickly doesn't really help their public image.

......the fact they fixed a bug is bad now? Ah right, bugs are bad unless people can exploit it to get stuff they want for free, right.

@Ephemiel said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

I really can't see why they would delay on those.

You mean besides the fact they don't want to add everything at once or they found a problem with it?

There's a lot of reasons to consider before reaching "they did it to screw with us", but a few people go straight for that one.

@Archetype-Luna said in Tradable overpriced SG cosmetics is a higher priority than months of gutted content?:

The fact that whenever Fresh Find items become tradable and they lock down the Fresh Find shop quickly doesn't really help their public image.

......the fact they fixed a bug is bad now? Ah right, bugs are bad unless people can exploit it to get stuff they want for free, right.

You mean besides the fact they don't want to add everything at once or they found a problem with it?

There is nothing wrong with the Unit Skill Addition system, it functions the same as it does on JP. Hell, Global client is running the same build as the JP version is, albeit holding off content.

Do you people not realize ring slotting wasn't available until like halfway through episode 4? It came out with Ultimate Amduscia.

@toybox Yea 🙂 I say they roll back NA skill trees and combat changes back to EP4 too, Why was crafting - EP2 content released with EP4 again?

@toybox Nope. The majority of people here probably did not play through the JP version during the period of time where they introduced that mechanic. The news down the pipeline was, “12* in Japan can slot rings. Ours can’t. It’s an Episode 4 thing.” I think it’s pretty reasonable for people to wonder then now that Episode 4 is here why we don’t have ring slots.

They have until ultimate Amduskia before they're officially late on ring slotting. That's when the feature was put in alongside the Ray unit set, which we got early for some reason.

Add that SG posters broke people's rooms for a MONTH for those who bought it to the list.

Plus no crafting furniture NPC so you can get the higher tiers.