I agree, though, I think they should be even cheaper, and make the shop sell 2 of each item. There are hundreds, if not thousands, of items. A cheaper price would allow even more people to purchase them, possibly a larger amount than people who even considered it at the original price, SEGA may end up with the same amount of profit, but with many more players happy. At the most, I feel like they should all be the minimum cost of the original method to obtain it in the Japanese version:
SG Scratch Item = 80 SG (~$4)
AC Scratch Item = 40 SG (~$2)
FUN Scratch Item = I guess some Meseta
Though, again I feel like it could be even lower. $2-$4 for 1 digital cosmetic item, or $40 for those SG Sale sets are both quite extreme, in my opinion. Yes, some SG can be acquired for free, but most of it is one-time and even with the addition of Battle and Casino SG, it still pails in comparison with the potential near 2000 SG a week that the Japan version could get. And NA has way more things asking for SG, more expensive too.
Also develop similar shops for all past Mission Pass items, rather than cluttering up the current Mission Passes, with an exchange rate of 1 Mission Pass Badge for 1 item, as that's the value that's been played on them when being passed up in the Pass itself. And a shop for all past AC Scratch items, possibly a long time after the original scratch has ended, as it would effect the in game economy. Keeping most things gone forever, as the last ones are bought off the market, or only bringing them back after years seems like a waste. As well as a shop for all past event exchanges, as that is an actual thing that does is in the in Japanese version, though NA didn't get a shop for it after the Independence Day Event event ended, making any leftover Glory Badges useless.