@Morgothryuzaki said in The true thing that's hurting the game and the community is the lack of transparency:
Well ship 2 sank like this because most JP players flocked to that one,to be fair.
Ship2 went down several times during pc launch
And they added a ton of more blocks to handle that. Funny how you ignored that part.
I don't think it was congestion that caused the crash. Blocks are automatically added as the ship reaches its current capacity as it dynamically increases its capacity based on demand. That's one of the advantages of cloud servers. Congestion shouldn't be a thing unless they set a cap, which kind of defeats the purpose of having cloud servers, or the absolute maximum due to finite resources is reached, which is incredibly unlikely and would affect all ships.