@JuggernautGTX said in NEW GENESIS:
@Archetype-Luna said in NEW GENESIS:
My question is how long has new genesis been in the works. 2021 release feels a bit ambitious unless they have been working on it for quite a while now.
probably the same time as they advertised pso2 for western release - just my guess (the very first time) must have been in developement for years - as this does in fact look like a whole new game
They advertised PSO2 for western release only last year which I feel would not be enough time, unless you are talking about the very first announcement which ended up not coming to fruition due to issues with securing the budget (which led to it not being able to be released until now).
@Ranmaru said in NEW GENESIS:
Well I am not worried about cosmetics. I am willing to roll with whatever change they make, we must be ready to adapt.
To be fair, considering the amount of money cosmetics cost, people may be apprehensive about spending anymore which may cause issues for the game since cosmetics likely provide a large part of the game's profit. For them to not transfer cosmetic items would be a rather risky move as it means cosmetics that come out between no and then may not sell as well and cost Sega a large amount of profit, of which they are likely using to fund New Genesis. So we really should be worried about cosmetics as it can be a matter of funding for Sega; it shouldn't be a matter that we should be ready to adapt to, assuming cosmetics do not transfer, as that would basically mean stop purchasing cosmetics that won't transfer over. Not to mention, continuing to sell cosmetics in that kind of situation would be seen as incredibly scummy, especially in NA with the monetization issues that we currently have.
That being said, the question of whether or not they will transfer depends on exactly how much work needs to be done to update them to the new engine. Unless the 3D models used for these things need additional polygons, then the 3D models can be moved to the new engine as is. This can be further eased if the new engine is essentially built off from the old engine, essentially an updated version of the old engine. Most likely, the only thing they would need to update is likely the textures if at all. There are ways to make the graphics of a game look nicer without actually modifying the assets; lighting and shaders, for example, can play a huge role in how something looks, things that can be done on the engine side.