Just have fun! Give it a year!

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@Lorient said in Just have fun! Give it a year!:

@Nuebot I've played both WoW and FFXIV, both of which have level skip potions. So yes, I'm fine with level skip potions. Levels don't mean a person is skilled.

Infinite stats is just you being a docuhe because your point doesn't make sense.

You're the one who said you can't P2W in a PVE game, resorting to personal attacks because you don't have a counter argument isn't especially compelling.

@Blade-Syphon said in Just have fun! Give it a year!:

However, I think the point Pendragon and I are getting at, is that more often than not on the forums, you generally tend to see a vocal minority - that is a handful of the same people - constantly complaining about the game, and how the developers can do no good..Even when they do good, or make good on promises, these people still complain.

I am waiting and have been waiting for an opportunity to sing SEGA's praises. I have friends who either couldn't get past being unable to install the game, or took one look at the payment model and noped out, and I've been biding my time for a sliver of improvement so I could finally say "Look! See that? SEGA's trying to make things right. It's worth trying again!"

I'm starting to get tired of waiting. I can only blindly support something for so long before I'm a fool.

@Nuebot Neither is hyperbole, but here we are.

@Blade-Syphon said in Just have fun! Give it a year!:

@Archetype-Luna

No no, I get that, I totally do. The Forums ARE supposed to be a place to give feedback, and it's important to do so. It's why I shake my head when I look at FFXIV's official forums, and see a ToS clause that literally states you may not post anything that can be construed as negativity towards the game.

However, I think the point Pendragon and I are getting at, is that more often than not on the forums, you generally tend to see a vocal minority - that is a handful of the same people - constantly complaining about the game, and how the developers can do no good..Even when they do good, or make good on promises, these people still complain.

Feedback and criticism is an important part of any game's continued development. The Developers need to know what does and doesn't work, and what is and isn't fun. But the problem right now is for every good post filled with informative feedback and criticism towards the game, you have a dozen others that are the exact opposite.

I don't really see the opposite appearing in the threads I've frequented and I've frequented a lot of the SG threads.

Telling people to just leave the NA version and go play the "superior JP version" is not constructive feedback.

People have said they were leaving the NA version to go play the JP version, while I stated the question of why play the NA version if there is another easily accessible version that treats you better. Neither of those are telling people to go play the JP version. The message is that the JP and NA versions are in the same market and effectively compete with each other; that there is no reason why the NA version should be monetized so much more aggressively. It's a warning that there will be people who leave the NA version for the JP version.

Saying that the SG Tickets are going to kill the game is not constructive feedback. Mindless doomsaying about how Sega doesn't care about us, and that the game's doomed to fail in a few months is not constructive feedback.

Barely anyone I've seen has said that. It is generally about how this is the first of many signs and that the series has a record of mistreating the western releases. If you look at PSO1 (namely Blue Burst) and PSU, you'll won't find a good record from Sega on their treatment of the western servers.

And in the vast majority of all those cases on this forum, the posters regurgitating that are the same handful of people - and again, that is not helpful. Asking Sega to be more transparent with what's coming down the pipeline besides a very cut and dry, basic roadmap is helpful, constructive feedback. Telling Sega in a calm manner that you're not happy with how the SG tickets are being handled? Also super helpful.

Most of the posts on the issue have been calm from my point of view. Also, the opposing view is also coming from the same handful of people. It does not help that some opposing views have tired to downplay the significance of the issue, to the point where one literally said the SG issue was not significant at all.

Constantly crying that the game is awful, that the JP version is better, and that the game's going to die in a few months? Not...not helpful.

The past couple of days, the debates on the SG issues have been more on debating on whether it is a significant issue or not. So I wouldn't call that constantly crying that the game is awful; comparisons to the JP versions help point out areas that could be immediately improved such as Casino SG, and barely anyone has stated that the game is going to die. No one has outright said that the game was awful, people are focusing specifically on the issue of aggressive monetization when they talk about the SG issue.

@Blade-Syphon said in Just have fun! Give it a year!:

@Archetype-Luna

No no, I get that, I totally do. The Forums ARE supposed to be a place to give feedback, and it's important to do so. It's why I shake my head when I look at FFXIV's official forums, and see a ToS clause that literally states you may not post anything that can be construed as negativity towards the game.

However, I think the point Pendragon and I are getting at, is that more often than not on the forums, you generally tend to see a vocal minority - that is a handful of the same people - constantly complaining about the game, and how the developers can do no good..Even when they do good, or make good on promises, these people still complain.

Feedback and criticism is an important part of any game's continued development. The Developers need to know what does and doesn't work, and what is and isn't fun. But the problem right now is for every good post filled with informative feedback and criticism towards the game, you have a dozen others that are the exact opposite. Telling people to just leave the NA version and go play the "superior JP version" is not constructive feedback. Saying that the SG Tickets are going to kill the game is not constructive feedback. Mindless doomsaying about how Sega doesn't care about us, and that the game's doomed to fail in a few months is not constructive feedback.

And in the vast majority of all those cases on this forum, the posters regurgitating that are the same handful of people - and again, that is not helpful. Asking Sega to be more transparent with what's coming down the pipeline besides a very cut and dry, basic roadmap is helpful, constructive feedback. Telling Sega in a calm manner that you're not happy with how the SG tickets are being handled? Also super helpful.

Constantly crying that the game is awful, that the JP version is better, and that the game's going to die in a few months? Not...not helpful.

There's been more than enough constructive feedback given about every issue ppl have had with the game since cbt. The problem is Sega gives no acknowledgement to said issues. Even if the response wasn't in player favor, it'd go a LONG way in changing the overall view towards them. As it stands, it doesn't matter if its constructive or not, its no different than talking to a brick wall. The "we've taken down your feedback" response can only be used so many times before a person would like to see an official stance on things. Its crazy to me that this is the route that Sega has continued to take when its so obvious the main way to foster a good community is to be transparent with your players.


On the subject at hand, you don't sit there for a year to see where things end up, that's insane. You bring forth issues as they appear in hopes to forge a game thats better for everyone in the end.

Can’t speak for others, but I’m enjoying this game a lot. It really makes me feel like I’m playing PSU all over again. Regardless of most things being a cash grab, I’ve been satisfied with all the content we have so far. Just waiting on Episode 4 in the meantime

@Lorient said in Just have fun! Give it a year!:

@Nuebot It's a PvE only game. There's no real P2W ina PvE game. If anything, its a pay-to-run-out-of-content-faster.

Uh, yeah. Gacha games would like to have a word with you. PVP has absolutely never been a requirement to being P2W. Also, you're not thinking in broad enough terms of what "winning" in PSO is.

There's no Savage or Mythic raiding here. The closest to any traditional competition we have right now on NA is time attack. However, that is partly the secret to how statistical advantage can matter. The real end game here is farming. PSO has always been Diablo-like and that's no different here. Farming speed is king. The faster you kill, the more you're farming, the better item and money you're going to get in the long haul.

There's a reason Diablo 3 had such a backlash over the RMT Auction House, despite having no notable pvp to speak of. If people can just buy their way to easy affixes with real money, that's meseta in the bank. If they can now farm more efficiently that others, that's more meseta in their pocket. Eventually, you're going to have wild spiraling inflation costs that push out newer players because you can P2W and dodge the game's goldsinks.

This will cause a significant rise of in bot activity and have a negative impact on the game community. We're already seeing a MASSIVE influx of bots thanks to sudden market inflation on Outfits/Outerwear for SG farming. MMO economies can be very fragile things that have large ramifications on the health of a game if they get out of control.

@Nuebot said in Just have fun! Give it a year!:

@RainGnyu said in Just have fun! Give it a year!:

I have started to notice some people attaching P2W to this game. How is this game P2W? Not understanding how that is so.

The most overt example of PSO2 having P2W content is in SG Scratch. In Japan they have affix transfer items that let you bring all of your affixes on one item to another with 100% success. Getting these requires you to spend a lot of SG on the SG scratch. Allowing players to get new, top-tier items and spend nothing on affixing is huge for allowing them to not only get ahead, but to stay ahead: it basically means you only need to affix one 8-slot weapon and set of units and you're set for life.

how exactly does this affect the gameplay of others? (wich is my major question that i am waiting to get a reply for) do maps suddenly turn into PvEvP maps? if yes then thats a concern....do multiplayer Quests suddenly turn into a "whoever deals the most damage gets all the loot" if yes then thats a concern....do we suddenly get locked from 7-8 augments and you can only upslot with items from sg scratch? if yes then that might be a concern if no i dont see how that is "p2w" in pso2 - apart from "bragging rights" of having "top tier affixes" and literally 20 atk more than the "casual player" - this does nothing - and you will most probably never see one of them in your parties and if you do be happy about you got someone who can "potentially" contribute on killing stuff faster - does he out dps you because of said affixes? who knows - depends on the class and the knowledge on how to play the class...in fact you can deal 1/2 the dps by having a bad build and bad rotations or even less than that compared to somebody else playing your same class...or you can lay on the floor dead if youre not aware of "movement" and "dodging" in this game - even with sg affixes...they dont make you a better player or give you any "god mode" to be superior compared to others....in some games this does exist one to mention "insert a game with tune in it" where you buy stuff that makes you 20 times stronger than others to a point when they deal 0 damage to you and you 1 hit them - thats p2w at its finest especially if its a pvp centered game

the term "p2w" is often misused

"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."

now dont tell me that affixes in sg scratch makes the game largely unbalanced for free to play guys