@JuggernautGTX said in Just have fun! Give it a year!:
@Archetype-Luna said in Just have fun! Give it a year!:
It's not supposed to be a super luxury. Look at how it is on the JP server and you find it to be something that it is accessible to the people who spend time and work hard towards earning. There really isn't a reason why it should be different here.
But to give some of the people and their opinions some credit: The whole game is not supposed to be run the way NA is running it right now to catch up with jp....so we cannot say yet "compared to jp" cause we compare it to an 8 years old game....wich makes the whole point of comparing it in the current state of the game (still episode 3) impossible - also the fact that alot of the free to earn stuff was handled by -pso2 related none in game apps- with one of them being released even way after episode 4 (and wich we will most probably never get)
^ just saying that this whole "comparing our SG to jp thing" takes way too many stuff into account wich simply dont work for our NA version
but as you said yourself often enough it is right that the flood of SG things outmatches the SG income that you get ingame by far and at a unhealthy ratio wich makes some of the players unhappy - and the sales on SG are currently designed for whales
The main thing to consider with the SG situation is that it involves the monetization of a game which is a very delicate situation. Like there are things about NA that are potentially due to its catch up that I more or less accepted such as crafting. Episode 4 came out in JP in 2016, meanwhile, crafting was around well before that as you can see from this blog post which details crafting:
http://www.bumped.org/psublog/pso2-crafting-system-mini-guide/
Note the year: 2014.
Things like this I can understand being delayed as crafting may have dealt with some OT weapons or other in game mechanics.
The SG situation is a purely monetization issue as it was pushed earlier than it was in JP; remember the SG and SG Scratch tickets were not a thing until Episode 4. I can understand introducing SG right away to provide things like material storage, buying tiers in the mission pass, and having the fresh find shop; but there was no reason to release the SG Scratch ticket early. Plus we still have the casino and challenge mode which could have been used to add more SG sources without needing content from episode 4 if they really needed to introduce SG Scratch tickets this early. There was also no reason to combine two tickets worth of item pools together nor run it for only 2 months; they could have ran multiple scratch tickets concurrently for example. It was very possible to have the SG situation a lot closer to how it is in JP. Even if we can't get the apps, we still could have Casino and Challenge Mode Weekly SG right now.
At the very least, by having weekly SG in the Casino and Challenge mode, people may have been more patient with the SG situation; it would have given people more faith and would not had raised anywhere near as large of a red flag.
The important thing to look at when comparing the JP and NA versions on the matter of SG is to show that we could have more SG sources right now. There was no reason to release the SG Scratch Tickets so early while not also including weekly SG sources for the income that we currently have. The main thing to draw from it is not that we should immediately have all of the sources, but that we have content that gives SG in JP but do not give SG in NA.
Like if they gave the Casino 40 weekly SG and Challenge Mode 100 weekly SG, we would get 140 SG a week. If we had the SG Scratch Tickets running for 6 months instead of 2 months (rounding a month to 4 weeks for easier math), we'd get 3360 SG from just these two sources; something that would go a long way towards making the SG Scratch tickets more palpable. If we consider that we are getting PvP with Episode 4, which is another source of SG, going with the conservative assumption that we get it at the very end of August, so leaving 4 months with the PvP as a source of SG, that is an extra 1600 SG that could be earned for a total of 4960 SG, 62 rolls worth of SG.
When you compare JP to NA, you'll find that there are places that NA could be providing additional SG in despite the awkward state NA is in; whether it is content NA already has or by simply including more time on these banners.