@Loona said in Removing Height Restrictions:
Because people being sexually attractive and invested into ERP is a problem. It can lead down to a very bad addiction and can cause mental illness. As someone who's dealt with this personally, let me tell you it sounds like it isn't a problem, but it's very worrisome. As I said, there's a difference between appreciation and addiction, being sexually attracted to a character is WAAAAAAAY out there compared to being attracted to a character.
Based on your avatar, I assume you may have seen stuff you didn't want to see? If not, disregard most of this post. But if you indeed delved in that world for more than 3 minutes, you'd get to see certain unwanted stuff, even as a non ERPer. So yeah, if you've seen what I have actually seen from that world, you will start thinking that some humans have lost more than a few bolts. While I admit what I saw damaged me, it also made me stronger in some other sense, and also made me learn to differentiate people and not toss them into stereotypes, and made me want to see everyone living in their environments without bothering anybody else.
The reason I quit that group in general was because there were certain people not interested in helping others keep their values and morals, and were instead intent on tainting everyone around them with their "unusual tendencies". And in the end, I realized I wanted no part on that. So valuing my sanity and principles more, I decided to silently walk off.
Still, what I've learned from those times (at least what I remember of them) gave me a reason why I wouldn't call them "not people". They are people, and even if they deny it, they have a real life presence and a real environment out of their fiction. So it's hard for me to lower someone's sense and meaning of being through calling them "not people". What they should learn, though, is that not everyone entering their "hobby" or "fandom" or whatever, is into the exact same stuff as them, and they should not mess around with anybody not wanting to participate on it. And I can apply this almost 1:1 to lobbies in video games, and it's why I'd prefer some sort of per-user locally toggled censor for any new projects going forward.
Speaking of ways to create a censor, Second life (yes, THAT thing), has a way to deal with blocked people that also "censors" them locally. When you block someone in that "game", they get turned into a grey silhouette (or a cloud, I don't remember which exactly). Thing is, you will know the person is there, but won't see their actual looks, nor hear nor see anything else from them. In the case of a game like this (again, perhaps a new game), we could make it so blocking someone either makes the character disappear, or be replaced by a placebo character, like a default-look character of the same gender and race as the blocked character. This wouldn't affect the blocked person because they'd still be able to see their character as intended.
So adding these forms of local censoring to new games in the future would give people the choice of what they want to see, and the game would appeal to more people. The other route would be via official uncensor patches that those wanting a more free for all game would download. I speak of this because I and I know everyone else knows for a fact that different people have different preferences based on different things. Some prefer their games more morally correct to their culture. Some don't mind exploring how other cultures see things. And some just want whatever for whatever reasons. So I strongly feel giving people the choice in these matters may be the correct way to move forward.