@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
@Miraglyth having extremely easy access to powerful weapons is a useless advantage?
In the context of missing out on visual content forever due to being left behind at launch? Yes.
And to remind, you're not comparing PC today with Xbox One today. You're comparing PC today with Xbox One in March. This is a totally meaningless comparison. All you're saying here is that PC are being given a catch-up mechanism, so they are behind Xbox One for less time.
Note that - they are behind Xbox One. That's the important part. None of the catch-up mechanism overtakes Xbox One progress - nor should it - at any like-for-like point in time. So to present it as a some kind of competitive advantage is heavily disingenuous.
@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
So being able to circumvent the cycle of getting to make level
You know what the best way to get to max level early was? Being able to play as early as February. Again: Catch-up mechanism. Not an advantage.
@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
The unique W&R weapons never priced high
Not exceptionally high no, but 3+ million is still 3+ million PC players probably had to give to Xbox One players by virtue of not being high enough level to farm XH themselves at first. All you can try to do is downplay this point - you cannot defeat it. Xbox One players started the wedding event at level 75. Every single PC player started it at level 1.
@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
You see no problem with having a lack of content/reason to play the game, only a problem with cosmetic items because FOMO is the strongest inhibition in your decision making process. If PC players had to wait 6 months for any tangible content to be added, this game would have a very low population by the time the content was added
Leaving your accusatory tone aside, if that is your reasoning then how in the world did PSO2 survive? The base game launched in July 2012 in Japan, and from what I can find Episode 4 arrived in January 2016. To spare you the math that's three and a half years. That clearly didn't kill the game. What it's got can tide people over for 4 months (April official launch to August), let alone 6.
If the players of our server are that needy for constant new content, our entire server is screwed once we do catch up to JP.
@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
If bringing back the Dreamcast isn't an indication of their willingness to bring back those other cosmetics you spent entirely too much on, then I don't know what to tell you.
How about the truth instead of more bare-faced hostility? Indications are not commitments nor guarantees. You're running around telling everyone that everything is absolutely, definitely, 100% coming back and you have no clue whether it is or not.
What's even your aim here? It seems like you just want people to stop asking for content they want because you don't want to hear them asking for it. What good is essentially lying to them going to do?
I mean that literally as well: If you get what you want and people stop asking, the GM team won't have anything to forward to the developers. Which means the developers lose sight of the desire for pre-PC re-runs and are less likely to do them. You are using false expectation to tell PC players to reduce the chance of re-runs.
Back to the Dreamcast for a moment, it was the only pre-PC campaign item that could not be traded. They could easily reason that the rest don't need to be brought back because those could be (despite some of them being completely extinct on the Ship 3 market from before PC launch onwards).
@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
The Dreamcast mag was designed in JP to be exclusive to those who made a conscious effort to be included in the population that received it.
Thanks for making that sentence such an obvious stretch that anyone can tell it's a stretch.
For clarity's sake, it has been available twice on JP, both times in 2015: As an attendance item in Phantasy Star Festa 2015 (a physical convention) and as a promotional item for anyone who bought the "15th Anniversary Phantasy Star Online Visual Chronicle" artbook for a price that worked out to about $19 at the time.
I expect you're referring specifically to the former. Convention goodies aren't really comparable to anything a NA server - let alone a global server soon - can do. But anyone could order that book online if they wanted it or its extras. There was no "included in the population" gating, nor is that a good concept.
Moreover, what, now you're saying it shouldn't come back because players had the ability to consciously decide to fly to America in February? Isn't that an utter contradiction to your message that it'll definitely come back? Which one is it? You can't say both with a straight face.
@John-Paul-RAGE said in A couple of issues with the game that I think need to be addressed.:
Even if anyone has a source that could prove they were coming back, they wouldn't share it with someone that would blast it all over the place, resulting in their unique access to information being compromised.
Are you referring to some kind of insider leak? It's nothing like that. They told us on Twitter.