So it seems as if (at least to me and a lot of my alliance members) that boss HP on Extremely Hard is lower than on Super Hard. Before I give some examples, please note that the same gear is used in both SH and XH in the examples I will give. Also, keep in mind, I understand there are variables that are not taken into account such as how clean the run was etc, but this thread is more or less asking them to check and see if enemy HP is correct on XH. Anyway, first off, an alliance member of mine did a SH run of Dark Falz Elder solo in 5:04. However, his solo of XH only took him 4:14 seconds. My solo Dark Falz Elder on XH run ended up being almost two minutes faster itself, granted I know it was a cleaner run than my SH. However, I still find it odd that they are dying faster. I can also say it took me almost five minutes longer to solo the Mothership UQ on SH than XH. None of us have tried to solo XH Luther yet, so not sure if there is a gap there as well. Also not sure about normal mob HP, as that is a bit harder to test.
Is anyone else noticing this at all? Can a GM please bring this to the attention of the devs to check?