Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.

@IfrianMMO said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

As you begin to approach the level cap, and you attempt to do Super Hard and higher difficulty content and "End-game" EQ´s, you need to start pulling your own weight, and a successful and profitable run depends on everyone, including you.

The overall difficulty of bosses is not much higher, but they become a bit spongey, so if most of the EQ is severely undergeared, it spells failure.

Now, do not get me wrong, no-one expects you to be wielding a +35 Nemesis with high-end affixes and a fully upgraded, 8 slotted Saiki set to do Super Hard Falz Elder.

But as a bare minimum, attempt to buy a *13 star weapon and a full set of matching *10 units with a set bonus, that you must grind to +10.

If you have been doing lower level UQ´s, you will probably even have enough Unique Badges to get the weapon of your choice absolutely free of charge!

And buying the matching unit set, even with some basic affixes, and upgrading it to +10 may cost you less than 700.000 meseta.

Even with just this basic, bare minimum, skeleton equipment, and assuming you are upgrading your skill trees correctly, you should be able to pull some weight rather than being a detriment.

The amount of people i see in SH UQ´s with lv7 units and a deo weapon, getting killed by literally every mechanic and doing 530 damage on a lv75 Luther (on the very few times they are actually alive) is quite frankly, maddening.

I understand the game does not do a great job at instilling a sense and need for upgrading equipment as up to Very Hard all bosses die within 3 minutes.

But as you raise in level, things change, and you have to contribute.

No thank you. I'll let you try hards carry me. Sadly i'm the one picking you try hards up. I miss reverser. Moons aren't enough.

@IfrianMMO said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

@EunJaeSeung said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

I refuse to do that, I know what's coming so I'm not spending my earned meseta on a set of armor that will be obsolete the moment schvelle armor comes out, nor will i waste money on a 13 star when I know Novel and a lot more accessibility options become available in the future for Phobos weapons and what have you. 12 star is enough, also won't be wasting my meseta on high end affixing anything until then, a LOT more options for affix choices coming in future updates. As for luther? 95% of this community doesn't even know to use Zan on him to open his chest clock, you CAN'T do gauntlet route without good dps. You can argue that other wind techniques are "better damage" or whatever, but that isn't the purpose of using wind magic on him.

So you are basically a JP player, coming to a thread clearly not directed to your player type to basically brag about how you refuse to spend 1 hour of casual playing worth of meseta or get a weapon you literally get for free with the current tier badges?

I mean, that is a weird flex, but okay?

I honestly don't get what you mean by this ... they're basically telling you the reason behind their choice ... them being from the JP server actually means they might be doing a better job in the party as opposed to those that did get the gear, because, you know, they know how to play the game, and which mechanics to "Exploit" in order to get the mission done with less effort.

@TrueSocialFox Yes JP players that actually play the game know boss patterns and commonly do well in UQ... also when someone says bs like "some noob was doing 50 dmg" is plain and simple a lie with this im not saying theres no leechers or worse trolls in UQs but i still havent experienced a quest fail... maybe cuz i always go in party.

@IfrianMMO You're literally whining that SH has a lot of new players who don't have enough gear to overpower their lack of knowledge. Having an MPA with some still-no-good players is about the only semblance of difficulty in NA and content that feels like it puts up enough of a fight not to be a farce. Right now you can get rich enough leveling that some less popular Nemesis weapons are within your budget range when hitting 70-75, and once you have a basic budget unaffixed set of Brissa you're equipped more than well enough to solo all urgents besides tower defense ones that are a bit tricky. I've lived through enough of JP to get bored of people's problems that start with leaving 11 players out of their control when matching for EQs, and then refusing to start improving on the elements they have control over like them and their party.

I'm on ship 3 and I have to say though I agree with you it's not so simple to just "go out and buy" a 13* weapon. ship 3's economy is just starting to recover from over inflation and its definitely seeing some improvements but its not quite there yet. 12* weapons are slowly coming down in price. (Ranging from 100k-500k which is a lot better then what they used to be) but 13* gear you're looking at 20mil to 40mil+ on the market for ship 3 and thats no small pocket change especially for free users. As I said, Ship 3's market was severely inflated for a long time but over the past few days it has been getting better, 13* inflation will probably come down a bit in the coming weeks but right now its really an option open to those with deep, deep pockets.

@Zizel said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

I'm on ship 3 and I have to say though I agree with you it's not so simple to just "go out and buy" a 13* weapon. ship 3's economy is just starting to recover from over inflation and its definitely seeing some improvements but its not quite there yet. 12* weapons are slowly coming down in price. (Ranging from 100k-500k which is a lot better then what they used to be) but 13* gear you're looking at 20mil to 40mil+ on the market for ship 3 and thats no small pocket change especially for free users. As I said, Ship 3's market was severely inflated for a long time but over the past few days it has been getting better, 13* inflation will probably come down a bit in the coming weeks but right now its really an option open to those with deep, deep pockets.

You can get a 13 weapon for free with badges that you get playing normally.

And the rest of you are missing the point completely to scary levels, what i am saying is that getting a minimum of base gear is at the hands of any player and thus it should be expected of any of us, which is a fair argument to make.

You can of course, disagree with it, but i feel that very few people are disagreeing on these grounds and most are just upset that i dared "Tell them what to do" when it´s not even the case lol

It costs you nothing and it will give a boost to your performance. and a set of *10 armor, which again, can be either found or bought for like 5000 meseta, will prevent bosses from one shotting you, thus giving you a chance to heal.

@TrueSocialFox That guys is bragging about how he does not want to spend meseta because he is saving for future gear and affixes when the amount of meseta he would have to spend doing this is between 15.000 and 30.000.

It´s the amount of meseta that lv5 quests give, it´s insulting to pretend he cannot afford it because "he is saving for future content"

Literally all this discussion is, is a bunch of guys going U ARE NOT MY BOSS!!1111 and it´s getting a bit silly.

@IfrianMMO I think its more an issue with the tone of the topic/replies. I understand your intentions, wanting to give fair warning to players about the difficulty of harder quests and that they should be prepared for it as to not be a burden on their team. But I guess with the way it was worded it came off more as a ... demand(?) rather then a suggestion? That's my guess anyway. In the end it boils down to opinion.

Regardless I just nod and smile and play PSO2.

@Zizel said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

@IfrianMMO I think its more an issue with the tone of the topic/replies. I understand your intentions, wanting to give fair warning to players about the difficulty of harder quests and that they should be prepared for it as to not be a burden on their team. But I guess with the way it was worded it came off more as a ... demand(?) rather then a suggestion? That's my guess anyway. In the end it boils down to opinion.

Regardless I just nod and smile and play PSO2.

Well yes, i think, and this is not related just to PSO2, but pretty much any online experience, that people should do the bare minimum when playing with others online, and in fact most games enforce it via "Item levels" or similar features.

I am not sure if i would call it a demand in the literal sense, but rather an expectation, yes.

We need to remember that when we play Online, we stop being the protagonist of the story, we become a small part of a large group, and that it is no longer about your time, your fun, your game, but everyone´s (You are included, but not the only part)

Therefore, suggesting, demanding or expecting for people do do the bare minimum is perfectly fair and reasonable.

And people talk about how "I am demanding too much from people who are new to the game" but i am talking of content that is basically at the end-game and only accessible by the time you are near the cap level or level capped.

You really want to tell me in my face that expecting for them to know "I can buy a weapon for free" and "I can buy armor in a shop" is such an unfair, cruel, unnecessary and abusive amount of information to demand from a "poor newbie" ?

No, it is not.

People are talking as if i was whipping newbies with a cossack lash and screaming at them every time they fail to do less than 50.000 damage per hit when all i am saying is "Hey, there´s free gear available, you have no excuse to go in with lv40 gear" which tbh is extremely reasonable to claim.

So yeah, i do believe i have the right to think it ridiculous, or as i dramatically put it, maddening, when people who are lv75/75 or 70/60 are going to endgame content with lv40 weapons and *7 units because it´s absolutely ridiculous and lazy.

Even someone who is completely new to any sort of online game may stumble upon the fact there is higher level armor he or she can buy by just being curious and checking the shop, i am not "demanding" perfection, i am demanding slightly above "completely useless."

And i understand it may rub some people off, but that does not make it wrong.

I'm new to Super Hard Quests, and honestly, this is still easy. I've been doing them ever since level 55, and I'm STILL one shotting absolutely everything except bosses.

I've just recently upgraded the boots I bought with Photon Boosters to 33, and use them on my Force. Her Tech Power is 2500 without buffs, and I use Chain Lightning on everything. I really don't understand the need to have good gear still. These are cakewalks, the only thing you need to do like most games, is learn boss mechanics.

I can die in two hits, but I don't, because the bosses after a while become so stupidly easy to predict, and the patterns are just the same over, and over again. I'm disappointed in how hard people make these difficulties out to be.

Granted, dealing 30K-40K damage everytime I zap something because of how I built my Force Techer (CAST race at that, not even meant to be a force).

Oh well, even my friend who plays a Bouncer class can't keep up with me, and he finds Super Hard mode just as easy.

@xxHumorxx said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

I'm new to Super Hard Quests, and honestly, this is still easy. I've been doing them ever since level 55, and I'm STILL one shotting absolutely everything except bosses.

I've just recently upgraded the boots I bought with Photon Boosters to 33, and use them on my Force. Her Tech Power is 2500 without buffs, and I use Chain Lightning on everything. I really don't understand the need to have good gear still. These are cakewalks, the only thing you need to do like most games, is learn boss mechanics.

I can die in two hits, but I don't, because the bosses after a while become so stupidly easy to predict, and the patterns are just the same over, and over again. I'm disappointed in how hard people make these difficulties out to be.

Granted, dealing 30K-40K damage everytime I zap something because of how I built my Force Techer (CAST race at that, not even meant to be a force).

Oh well, even my friend who plays a Bouncer class can't keep up with me, and he finds Super Hard mode just as easy.

Ironically what you claim to have is magnitudes above what i "asked" people to consider having.

@IfrianMMO said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

@xxHumorxx said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

I'm new to Super Hard Quests, and honestly, this is still easy. I've been doing them ever since level 55, and I'm STILL one shotting absolutely everything except bosses.

I've just recently upgraded the boots I bought with Photon Boosters to 33, and use them on my Force. Her Tech Power is 2500 without buffs, and I use Chain Lightning on everything. I really don't understand the need to have good gear still. These are cakewalks, the only thing you need to do like most games, is learn boss mechanics.

I can die in two hits, but I don't, because the bosses after a while become so stupidly easy to predict, and the patterns are just the same over, and over again. I'm disappointed in how hard people make these difficulties out to be.

Granted, dealing 30K-40K damage everytime I zap something because of how I built my Force Techer (CAST race at that, not even meant to be a force).

Oh well, even my friend who plays a Bouncer class can't keep up with me, and he finds Super Hard mode just as easy.

Ironically what you claim to have is magnitudes above what i "asked" people to consider having.

Meh, even without the gear being as upgraded as it is, I was one shotting my way through the entire game as soon as I got Gizonde. In fact, I don't think I even started upgrading anything until I had those boots, nothing was even worth it.

I mean if you really want to help players (didn't read the entire forum post, because I'm lazy), you could just tell people to use Photon Boosters, to grab the 11-12 star rarity items, as Photon boosters are insanely easy to come by, I'm pretty sure, you'd only really need one of those not even enhanced, and you'd be fine.

Alternatively, you could just play with Npc's, instead of having players join you. Simple solution really.

alt text ^ This thread.

@KnightHarb1nger Basically this thread could be resumed as : Don't have shit gear and be useless in Super hard mission because is bad.

@xxHumorxx said in Do not join Super Hard (or Higher) UQ/Content without upgrading your gear first.:

I'm new to Super Hard Quests, and honestly, this is still easy. I've been doing them ever since level 55, and I'm STILL one shotting absolutely everything except bosses.

I've just recently upgraded the boots I bought with Photon Boosters to 33, and use them on my Force. Her Tech Power is 2500 without buffs, and I use Chain Lightning on everything. I really don't understand the need to have good gear still. These are cakewalks, the only thing you need to do like most games, is learn boss mechanics.

I can die in two hits, but I don't, because the bosses after a while become so stupidly easy to predict, and the patterns are just the same over, and over again. I'm disappointed in how hard people make these difficulties out to be.

Granted, dealing 30K-40K damage everytime I zap something because of how I built my Force Techer (CAST race at that, not even meant to be a force).

Oh well, even my friend who plays a Bouncer class can't keep up with me, and he finds Super Hard mode just as easy.

Super Hard is not that big of a deal in the first place, especially if you get all of your gear from the trade shops or buy them from players selling these trade shop items. It's the Ultimate Quests and the Extremely Hard difficulty that will definitely show you how weak you really are if you don't invest time in getting a good build with the available trade gear.

The armor set problem I presented is more of a lack of understanding of the reasoning of needing the set gear that's ready to be traded in for the badges you collected. I'll get straight to the point: The Brissa gear set available to be traded is set for Range Defense only, why would I give up gear set for Melee and Tech Defense (especially for Melee Defense upgraded to give 357 points to it) for a gear set like that? Since I'm going to ask in a dedicated armor guide thread anyway I might as well ask it here: can someone show me evidence that an armor set that's "seemingly" dedicated to one type of defense better is better than a more balance set of gear dedicated to all defenses?

Look, I know that it seems like the easiest solution is to find Brissa gear (or any other set gear, which requires research on the players part) that meets my demands of having different defense types, but we're talking about in this thread about how easy it is to get them and you, the reader, should have no excuse to not only get the best weapons and armor you can get by the time you reach 75. It's really easy to get these weapons and armor through basic grinding. Unless of course you'll still die in less than 3 to 5 hits even with the bare minimum set, but any chance to increase the number of hits you can take is alot better than being one-shotted by every attack in these quests.

Basically, I mostly agree with what Ifrian is saying, except for the armor set advice, which just seems unreasonable from the way it looks at the moment without a proper guide/explanation to back up her or any other veteran's advice considering them at face value. The one that was linked earlier doesn't explain anything. As for now, I support the advice that you should at least get all your high level gear from the unique trading shops on the second floor of shopping Plaza and use them for these higher difficulty quests.

Ok so I want to shed a little light on this thread which I believe ignores a lot of things.

  1. 13* Weapons from unique badges require DEX to use and a TON of it. I recall when I first started with Hu/Fi that my dex would not reach the requirement until I was 70+. So yes, its easier to get the 13* using the badges that you get from Cradle of Darkness but the whole complaint is new 55+ players being undergeared. They won't even be close to equipping the weapon anyways (Some classes they specialize with DEX do not suffer from this as much). By the time they CAN equip it, they probably already got decent gear to clear SH and probably are going to be jumping straight to XH.

  2. IF they manage to get the 13* weapon and they are new, they won't be able to enhance due to cost and our so favorite Lamb Grinders. Unless they are taught that grinding casino to get those 20 lamb grinders weekly. The cost as well is steep enhancing a weapon to +30-35. These are new players and won't have the funds to get that. Don't bother with I can do this in 1 week or whatever because the playtime and information acquired won't be the same for all new players. Otherwise if it were so easy for EVERYONE then this wouldn't be a discussion. I know you can enhance a 13* with only 4 Lamb Grinders but these new players don't know that and it is still pricey.

  3. Cradle doesn't spawn all the time nor is it on a set schedule like the first weeks of Open Beta. I haven't done this UQ in over 3 weeks and I'm dying to do it to sell 13* weapons.

  4. Armor you can get away with using a 7*Sub / Weapon Barrier +10 (acquired by Cofy but will need 2 additional chars to get all 3 units) for a while. It is what I did and it worked decently well due to a nice amount of def at +10 192 on all def and a really good HP bonus if you have all 3 slots equipped with them. Got 3 classes to 75 with it until I could get the entire Brissa set.

  5. Proper skill trees are INCREDIBLY important and affect the damage immensely and a broken skill tree (Maxing the attack boosts etc. instead of going for things like potency boosts) can hinder a player even if they have a great weapon (which they probably don't).

I recommend new players the following which can be acquired much easier and will allow them to "pull" their weight.

Weapon - Acquire a 12* like Nox or Sigma and enhance it as much as possible (+30-35 ideally) Acquire a light element if possible and look at the augments and try getting at least some base ones. Your class atk boost, mastery at least. Augmenting right now is NOT required.

Armor - I still believe the Sub/Weapon Barrier +10 is great and highly recommend it BUT if you want to go for a 10* Unit then Varder set (believe its still broken) is not a bad choice and its cheap. Get this to +10 and look for some base augments like the weapon.

Mag - Pure mag enough said.

Skill Tree - Ask someone who has knowledge of your class OR look up guides. Blac to Basics on youtube has some short and straight to the point guides that are pretty good. No this is not my channel.

This is a low cost way to get strong enough to do SH while you learn the game more and expand your horizons on how to acquire meseta, items, gear.