@Yeah-Yeah-Beebiss You can get both emblems at Limited-Time SG Swap Shop in exchange for 25 SG scratch items. But this is a pretty extreme way, I suppose.
For free methods, it seems we can get 3 each from title rewards. I think the list on NA Arks Visiphone covers all of them. To wrap it up,
Creator's Emblems
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Quests - Story Quests [Eps. 1 - 3] - Revealer of True Beginning
Clear all [Episode 1] Story Quests.
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Quests - Story Quests [Eps. 1 - 3] - Revealer of False History
Clear all [Episode 2] Story Quests.
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Quests - Story Quests [Eps. 1 - 3] - Revealer of Profound History
Clear Story Quests [Ep. 3] Reaching the Future Together [Ep. 5] Look Over the Records!
Note: sometimes the in-game title descriptions have wonky translations. For this title, we need to clear a substory quest "Reaching the Future Together" of chapter 4 of episode 3. I guess we have to clear all the main story quests from episode 1 to 3 to make this sub quest appear. Probably we also need to clear some of the episode 5 quests related to Alma.
Phantasm's Emblems
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Players - Boss Enemy Suppression - Phantasm God Destroyer
Suppress Deus Esca Gratia 1 time.
Note: the rematch version Deus Esca.
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Quests - Story Quests [Ep. 4] - Defender of the New Future
Clear [Episode 4] Story Quest "Avatar of Annihilation."
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Quests - Story Quests [Ep. 4] - A Worthy Opponent For Fiends
Clear [Episode 4] Story Quest "Duel" with an S Rank.
Note: The Fiend Phaleg battle. Substory quest of chapter 8 of episode 4.
These title rewards matches those on the JP server, so I think these are all we can expect. Actually, JP has 8 more titles with Creator's Emblem rewards, but these titles are related to the abolished "matterboard" system (Divergence Matrix in global) and now not available even in JP.
@zaffy2005 the graphic settings for my old first model Xbox One are as follows. Showing only changes from the default.
- Graphics Features - Bloom: On >> Off (not sure if this affects)
- Graphics Features - Ambient Occlusion: On > Off (important)
- Display Quality - Reflection Quality: 5 >> 3 (not sure if this is effective)
- Display Quality - Shadow Quality: 5 >> 3 (not sure if this is effective)
- Display Quality - Screen Brightness: 50 >> 55 (shouldn't affect the performance, just my preference)
Aside from these settings, I try to restart the console at least once an hour (logout from the game, quit the PSO2 app and restart console).
With these settings and console restarts, I have no trouble in blocks with population gauge less than 15%. Of course gate area of a fully populated block is a hell, but such blocks can be avoided.
Changing the Max Detailed Model Display setting might have some effect, but currently I'm using the default 30 for that.