I know there probably isn't much player feedback is going to do about this, but I am just throwing this out there for discussion in-case. While I do not think there is a lack of content right now one of the major issues impacting what there is to do right now is the difficulty. While I know this probably will not affect the casual, it is going to affect the more serious player base which is going to stay around longer. Also I know we have to consider COVID-19 is giving people a lot more time into our hands including myself.
I am concerned about how much longer we are going to have these +50 AQ's/difficulty since we do not have a timeline from the NA PSO2 team what so ever. Currently the group of players I play with are basically just grinding +50 AQ for gear/meseta. Looking forward to the gear, content and progression of the future. Playing a stripped down version of their class due to everything being super easy and missing skills. We are not bored yet but I am afraid of whats to come if we go another month plus without anything new. I am already seeing people drop from my alliance and friends list because they are either waiting for content or did not realize the nature of these games which is hanging out with your party and grinding.
This current content I feel would of been much better if we did not have access to the crazy weapons right now which make any SHAQ +50 trivial. This is what I believe was the mistake. Of course there is the chance that the team wanted us to catch up quick for content, but nothing has really changed for open beta players other than the UQ schedule. AC scratch is cool but you do not want to keep releasing this alongside no content and give the player base the wrong idea that you are just in it for micro-transactions. Hopefully we start getting stuff before the PC release or at least a timeline from you guys.