At least be glad that we are not suffering from PSO 1&2´s camera.
To quote a very famous and old review of PSO, by cjdaweasel, now lost to history:
The first thing that most people will notice about PSO is that the enemies are as just a bit dumber than over ripe cantaloupes. Well, that isn't completely true, because I've known cantaloupes that did things like "dodge fire", and "move out of the way of each other". Most of the baddies in PSO will run towards you Gauntlet style in the hopes that they will reach you before they die. This would be a pretty effective strategy if all the players were fish and lacked the ability to move a joystick. Usually, the strategy for beating most enemies is running right past them and sitting on the other side of the room as they slowly amble toward you. From there, you can shoot at them until they reach you yet again and run past them again. Rinse, Repeat.
Sure it sounds easy, and it wouldn't be so difficult if the targeting system didn't hate you. Most of the time the camera will swing in the opposite direction of what you are attacking. This will assist you in getting a nice close-up of a tree while you practice swearing. Most of your deaths in this game will be followed by "Why the xxx am I looking at a wall?!?!". They couldn't have made this camera system more unfriendly if they programmed it to sleep with your girlfriend, slap you in the face, and tell you how much you suck every fifteen seconds.